Files
aaruremote/win32/network.c

193 lines
4.4 KiB
C

/*
* This file is part of the Aaru Remote Server.
* Copyright (c) 2019-2025 Natalia Portillo.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <winsock2.h>
#include <windows.h>
#include <iphlpapi.h>
#include <stdio.h>
#include <stdlib.h>
#include "win32.h"
#include "../aaruremote.h"
int PrintNetworkAddresses()
{
ULONG ret;
ULONG family = AF_INET;
ULONG flags = GAA_FLAG_SKIP_ANYCAST | GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER;
PIP_ADAPTER_ADDRESSES pAddresses = NULL;
PIP_ADAPTER_ADDRESSES pCurrAddresses = NULL;
PIP_ADAPTER_UNICAST_ADDRESS pUnicast = NULL;
ULONG outBufLen = 32768;
pAddresses = (IP_ADAPTER_ADDRESSES*)HeapAlloc(GetProcessHeap(), 0, outBufLen);
if(pAddresses == NULL)
{
printf("Memory allocation failed for IP_ADAPTER_ADDRESSES struct\n");
return -1;
}
ret = GetAdaptersAddresses(family, flags, NULL, pAddresses, &outBufLen);
if(ret != NO_ERROR)
{
HeapFree(GetProcessHeap(), 0, pAddresses);
return ret;
}
pCurrAddresses = pAddresses;
printf("Available addresses:\n");
while(pCurrAddresses)
{
pUnicast = pCurrAddresses->FirstUnicastAddress;
while(pUnicast != NULL)
{
printf("%s port %d\n",
inet_ntoa(((struct sockaddr_in*)pUnicast->Address.lpSockaddr)->sin_addr),
AARUREMOTE_PORT);
pUnicast = pUnicast->Next;
}
pCurrAddresses = pCurrAddresses->Next;
}
HeapFree(GetProcessHeap(), 0, pAddresses);
return 0;
}
char* PrintIpv4Address(struct in_addr addr) { return inet_ntoa(addr); }
void* NetSocket(uint32_t domain, uint32_t type, uint32_t protocol)
{
WSADATA ws;
int ret;
NetworkContext* ctx;
ret = WSAStartup(MAKEWORD(2, 0), &ws);
if(ret)
{
printf("Error %d initializing WinSocks.", WSAGetLastError());
return NULL;
}
ctx = malloc(sizeof(NetworkContext));
if(!ctx) return NULL;
ctx->socket = socket(domain, type, protocol);
if(ctx->socket == INVALID_SOCKET)
{
printf("Error %d creating socket", WSAGetLastError());
free(ctx);
return NULL;
}
return ctx;
}
int32_t NetBind(void* net_ctx, struct sockaddr* addr, socklen_t addrlen)
{
NetworkContext* ctx = net_ctx;
if(!ctx) return -1;
return bind(ctx->socket, addr, addrlen);
}
int32_t NetListen(void* net_ctx, uint32_t backlog)
{
NetworkContext* ctx = net_ctx;
if(!ctx) return -1;
return listen(ctx->socket, backlog);
}
void* NetAccept(void* net_ctx, struct sockaddr* addr, socklen_t* addrlen)
{
NetworkContext* ctx = net_ctx;
NetworkContext* cli_ctx;
if(!ctx) return NULL;
cli_ctx = malloc(sizeof(NetworkContext));
if(!cli_ctx) return NULL;
cli_ctx->socket = accept(ctx->socket, addr, addrlen);
if(cli_ctx->socket == INVALID_SOCKET)
{
free(cli_ctx);
return NULL;
}
return cli_ctx;
}
int32_t NetRecv(void* net_ctx, void* buf, int32_t len, uint32_t flags)
{
NetworkContext* ctx = net_ctx;
char* charbuf = buf;
int32_t got_once;
int32_t got_total = 0;
if(!ctx) return -1;
while(len > 0)
{
got_once = recv(ctx->socket, charbuf, len, flags);
if(got_once <= 0) break;
charbuf += got_once;
got_total += got_once;
len -= got_once;
}
return got_total;
}
int32_t NetWrite(void* net_ctx, const void* buf, int32_t size)
{
NetworkContext* ctx = net_ctx;
if(!ctx) return -1;
return send(ctx->socket, buf, size, 0);
}
int32_t NetClose(void* net_ctx)
{
int ret;
NetworkContext* ctx = net_ctx;
if(!ctx) return -1;
ret = closesocket(ctx->socket);
free(ctx);
return ret;
}