Files
fstester/setter/projects/msvc/4.0/fssetter/fssetter.mak

516 lines
14 KiB
Makefile
Raw Normal View History

2021-04-11 00:09:10 +01:00
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=fssetter - Win32 Debug
!MESSAGE No configuration specified. Defaulting to fssetter - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "fssetter - Win32 Release" && "$(CFG)" !=\
"fssetter - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "fssetter.mak" CFG="fssetter - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "fssetter - Win32 Release" (based on\
"Win32 (x86) Console Application")
!MESSAGE "fssetter - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
RSC=rc.exe
CPP=cl.exe
!IF "$(CFG)" == "fssetter - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\fssetter.exe"
CLEAN :
-@erase "$(INTDIR)\attr.obj"
-@erase "$(INTDIR)\deleted.obj"
-@erase "$(INTDIR)\dirdepth.obj"
-@erase "$(INTDIR)\filename.obj"
-@erase "$(INTDIR)\files.obj"
-@erase "$(INTDIR)\frag.obj"
-@erase "$(INTDIR)\links.obj"
-@erase "$(INTDIR)\log.obj"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\os.obj"
-@erase "$(INTDIR)\perms.obj"
-@erase "$(INTDIR)\rsrcfork.obj"
-@erase "$(INTDIR)\sparse.obj"
-@erase "$(INTDIR)\time.obj"
-@erase "$(INTDIR)\volume.obj"
-@erase "$(INTDIR)\xattr.obj"
-@erase "$(OUTDIR)\fssetter.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
/Fp"$(INTDIR)/fssetter.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/fssetter.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:no\
/pdb:"$(OUTDIR)/fssetter.pdb" /machine:I386 /out:"$(OUTDIR)/fssetter.exe"
LINK32_OBJS= \
"$(INTDIR)\attr.obj" \
"$(INTDIR)\deleted.obj" \
"$(INTDIR)\dirdepth.obj" \
"$(INTDIR)\filename.obj" \
"$(INTDIR)\files.obj" \
"$(INTDIR)\frag.obj" \
"$(INTDIR)\links.obj" \
"$(INTDIR)\log.obj" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\os.obj" \
"$(INTDIR)\perms.obj" \
"$(INTDIR)\rsrcfork.obj" \
"$(INTDIR)\sparse.obj" \
"$(INTDIR)\time.obj" \
"$(INTDIR)\volume.obj" \
"$(INTDIR)\xattr.obj"
"$(OUTDIR)\fssetter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "fssetter - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\fssetter.exe"
CLEAN :
-@erase "$(INTDIR)\attr.obj"
-@erase "$(INTDIR)\deleted.obj"
-@erase "$(INTDIR)\dirdepth.obj"
-@erase "$(INTDIR)\filename.obj"
-@erase "$(INTDIR)\files.obj"
-@erase "$(INTDIR)\frag.obj"
-@erase "$(INTDIR)\links.obj"
-@erase "$(INTDIR)\log.obj"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\os.obj"
-@erase "$(INTDIR)\perms.obj"
-@erase "$(INTDIR)\rsrcfork.obj"
-@erase "$(INTDIR)\sparse.obj"
-@erase "$(INTDIR)\time.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(INTDIR)\volume.obj"
-@erase "$(INTDIR)\xattr.obj"
-@erase "$(OUTDIR)\fssetter.exe"
-@erase "$(OUTDIR)\fssetter.ilk"
-@erase "$(OUTDIR)\fssetter.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
/Fp"$(INTDIR)/fssetter.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/fssetter.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:yes\
/pdb:"$(OUTDIR)/fssetter.pdb" /debug /machine:I386\
/out:"$(OUTDIR)/fssetter.exe"
LINK32_OBJS= \
"$(INTDIR)\attr.obj" \
"$(INTDIR)\deleted.obj" \
"$(INTDIR)\dirdepth.obj" \
"$(INTDIR)\filename.obj" \
"$(INTDIR)\files.obj" \
"$(INTDIR)\frag.obj" \
"$(INTDIR)\links.obj" \
"$(INTDIR)\log.obj" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\os.obj" \
"$(INTDIR)\perms.obj" \
"$(INTDIR)\rsrcfork.obj" \
"$(INTDIR)\sparse.obj" \
"$(INTDIR)\time.obj" \
"$(INTDIR)\volume.obj" \
"$(INTDIR)\xattr.obj"
"$(OUTDIR)\fssetter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "fssetter - Win32 Release"
# Name "fssetter - Win32 Debug"
!IF "$(CFG)" == "fssetter - Win32 Release"
!ELSEIF "$(CFG)" == "fssetter - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\main.h
!IF "$(CFG)" == "fssetter - Win32 Release"
!ELSEIF "$(CFG)" == "fssetter - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\log.h
!IF "$(CFG)" == "fssetter - Win32 Release"
!ELSEIF "$(CFG)" == "fssetter - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\main.c
DEP_CPP_MAIN_=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\main.h"\
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\log.c
DEP_CPP_LOG_C=\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\main.h"\
"$(INTDIR)\log.obj" : $(SOURCE) $(DEP_CPP_LOG_C) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\xattr.c
DEP_CPP_XATTR=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"..\..\..\..\src\win32\xattr.h"\
"$(INTDIR)\xattr.obj" : $(SOURCE) $(DEP_CPP_XATTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\deleted.c
DEP_CPP_DELET=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\deleted.obj" : $(SOURCE) $(DEP_CPP_DELET) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\dirdepth.c
DEP_CPP_DIRDE=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\dirdepth.obj" : $(SOURCE) $(DEP_CPP_DIRDE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\filename.c
DEP_CPP_FILEN=\
"..\..\..\..\src\include\consts.h"\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\filename.obj" : $(SOURCE) $(DEP_CPP_FILEN) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\files.c
DEP_CPP_FILES=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\files.obj" : $(SOURCE) $(DEP_CPP_FILES) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\frag.c
DEP_CPP_FRAG_=\
"..\..\..\..\src\include\consts.h"\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\frag.obj" : $(SOURCE) $(DEP_CPP_FRAG_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\links.c
DEP_CPP_LINKS=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\links.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\links.obj" : $(SOURCE) $(DEP_CPP_LINKS) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\os.c
DEP_CPP_OS_C12=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\os.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\os.obj" : $(SOURCE) $(DEP_CPP_OS_C12) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\perms.c
DEP_CPP_PERMS=\
"..\..\..\..\src\include\defs.h"\
"$(INTDIR)\perms.obj" : $(SOURCE) $(DEP_CPP_PERMS) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\rsrcfork.c
DEP_CPP_RSRCF=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\rsrcfork.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\rsrcfork.obj" : $(SOURCE) $(DEP_CPP_RSRCF) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\sparse.c
DEP_CPP_SPARS=\
"..\..\..\..\src\include\consts.h"\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\sparse.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\sparse.obj" : $(SOURCE) $(DEP_CPP_SPARS) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\time.c
DEP_CPP_TIME_=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\timew32.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\time.obj" : $(SOURCE) $(DEP_CPP_TIME_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\volume.c
DEP_CPP_VOLUM=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\volume.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\volume.obj" : $(SOURCE) $(DEP_CPP_VOLUM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\fstester\setter\src\win32\attr.c
DEP_CPP_ATTR_=\
"..\..\..\..\src\include\defs.h"\
"..\..\..\..\src\log.h"\
"..\..\..\..\src\win32\attr.h"\
"..\..\..\..\src\win32\win32.h"\
"$(INTDIR)\attr.obj" : $(SOURCE) $(DEP_CPP_ATTR_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
# End Project
################################################################################