/**************************************************************************** The Disc Image Chef ----------------------------------------------------------------------------- Filename : win32.c Author(s) : Natalia Portillo Component : fstester.setter.os2 --[ Description ] ----------------------------------------------------------- Contains 32-bit and 64-bit Windows code --[ License ] --------------------------------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warraty of MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ----------------------------------------------------------------------------- Copyright (C) 2011-2018 Natalia Portillo *****************************************************************************/ #if defined (unix) || defined (UNIX) || defined (__unix) || defined (__unix__) || defined (__UNIX__) #include #include "defs.h" void GetOsInfo() { // TODO: Implement } void GetVolumeInfo(const char *path, size_t *clusterSize) { // TODO: Implement } void FileAttributes(const char *path) { // TODO: Implement } void FilePermissions(const char *path) { /* Do nothing, not supported by target operating system */ } void ExtendedAttributes(const char *path) { // TODO: Implement } void ResourceFork(const char *path) { // TODO: Implement with ADS } void Filenames(const char *path) { // TODO: Implement } void Timestamps(const char *path) { // TODO: Implement } void DirectoryDepth(const char *path) { // TODO: Implement } void Fragmentation(const char *path, size_t clusterSize) { // TODO: Implement } void Sparse(const char *path) { // TODO: Implement } void Links(const char *path) { // TODO: Implement } void MillionFiles(const char *path) { // TODO: Implement } void DeleteFiles(const char *path) { // TODO: Implement } #endif