# libaaruformat C implementation of [Aaru](https://www.github.com/aaru-dps/Aaru) file format. Work in progress, don't expect it to work yet. The target is to be able with a normal C (C89 compliant) compiler, having no external dependencies. This means any hash or compression algorithm must be statically linked inside the library. cmake is not a hard dependency, it's merely for the ease of using IDEs (specifically CLion). Things still to be implemented that are already in the C# version: - Tape file blocks - Automatic media type generation from C# enumeration - Nuget package for linking with Aaru - Writing - Hashing while writing (requires MD5, SHA1 and SHA256) - Deduplication (requires SHA256) Things to be implemented not in the C# version: - Compile for Dreamcast (KallistiOS preferibly) - Compile for PlayStation Portable - Compile for Wii - Compile for Wii U - Compile for PlayStation 2 - Compile for PlayStation 3 - Unit testing