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86Box/src/disc_random.c

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/* Better random number generator by Battler. */
#include <assert.h>
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "disc_random.h"
dword preconst = 0x6ED9EBA1;
static __inline__ uint32_t rotl32c (uint32_t x, uint32_t n)
{
assert (n<32);
return (x<<n) | (x>>(-n&31));
}
static __inline__ uint32_t rotr32c (uint32_t x, uint32_t n)
{
assert (n<32);
return (x>>n) | (x<<(-n&31));
}
#define ROTATE_LEFT rotl32c
#define ROTATE_RIGHT rotr32c
static __inline__ unsigned long long rdtsc(void)
{
unsigned hi, lo;
__asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}
static UINT4 RDTSC(void)
{
return (UINT4) (rdtsc());
}
static void disc_random_twist(uint32_t *val)
{
*val = ROTATE_LEFT(*val, rand() % 32);
*val ^= 0x5A827999;
*val = ROTATE_RIGHT(*val, rand() % 32);
*val ^= 0x4ED32706;
}
uint8_t disc_random_generate()
{
uint16_t r = 0;
r = (rand() ^ ROTATE_LEFT(preconst, rand() % 32)) % 256;
disc_random_twist(&preconst);
return (r & 0xff);
}
void disc_random_init()
{
dword seed = RDTSC();
srand(seed);
return;
}