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86Box/src/qt/qt_openglshadermanagerdialog.hpp

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2025-03-09 01:39:07 +06:00
#ifndef QT_OPENGLSHADERMANAGERDIALOG_H
#define QT_OPENGLSHADERMANAGERDIALOG_H
#include <QDialog>
#include <QAbstractButton>
#include <QListWidgetItem>
namespace Ui {
class OpenGLShaderManagerDialog;
}
class OpenGLShaderManagerDialog : public QDialog {
Q_OBJECT
public:
explicit OpenGLShaderManagerDialog(QWidget *parent = nullptr);
~OpenGLShaderManagerDialog();
private slots:
void on_buttonBox_clicked(QAbstractButton *button);
void on_buttonMoveUp_clicked();
void on_shaderListWidget_currentItemChanged(QListWidgetItem *current, QListWidgetItem *previous);
void on_shaderListWidget_currentRowChanged(int currentRow);
void on_buttonMoveDown_clicked();
void on_buttonAdd_clicked();
void on_buttonRemove_clicked();
void on_OpenGLShaderManagerDialog_accepted();
private:
Ui::OpenGLShaderManagerDialog *ui;
};
#endif // QT_OPENGLSHADERMANAGERDIALOG_H