776 lines
18 KiB
Plaintext
776 lines
18 KiB
Plaintext
|
|
PCem v10.1
|
|||
|
|
|
|||
|
|
PCem is licensed under the GPL, see COPYING for more details.
|
|||
|
|
|
|||
|
|
Changes since v10:
|
|||
|
|
|
|||
|
|
- Fixed buffer overruns in PIIX and ET4000/W32p emulation
|
|||
|
|
- Add command line options to start in fullscreen and to specify config file
|
|||
|
|
- Emulator doesn't die when the CPU jumps to an unexecutable address
|
|||
|
|
- Removed Voodoo memory dump on exit
|
|||
|
|
|
|||
|
|
|
|||
|
|
PCem emulates the following machines:
|
|||
|
|
|
|||
|
|
IBM 5150 PC (1981)
|
|||
|
|
The original PC. This shipped in 1981 with a 4.77mhz 8088, 64k of RAM, and a cassette port.
|
|||
|
|
Disc drives quickly became standard, along with more memory.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibmpc\pc102782.bin
|
|||
|
|
ibmpc\basicc11.f6
|
|||
|
|
ibmpc\basicc11.f8
|
|||
|
|
ibmpc\basicc11.fa
|
|||
|
|
ibmpc\basicc11.fc
|
|||
|
|
|
|||
|
|
|
|||
|
|
IBM 5160 XT (1983)
|
|||
|
|
From a hardware perspective, this is a minor tweak of the original PC. It originally shipped
|
|||
|
|
with 128k of RAM and a 10mb hard disc, both of which could be easily fitted to the 1981 machine.
|
|||
|
|
However, this was targetted as businesses and was more successful than the original.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibmxt\5000027.u19
|
|||
|
|
ibmxt\1501512.u18
|
|||
|
|
|
|||
|
|
|
|||
|
|
IBM PCjr (1984)
|
|||
|
|
A home machine, which had better graphics and sound than most XTs but was not hardware compatible
|
|||
|
|
with the PC.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibmpcjr\bios.rom
|
|||
|
|
|
|||
|
|
|
|||
|
|
IBM AT (1984)
|
|||
|
|
This was the 'next generation' PC, fully 16-bit with an 80286. The original model came with a 6mhz
|
|||
|
|
286, which ran three times as fast as the XT. This model also introduced EGA.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibmat\at111585.0
|
|||
|
|
ibmat\at111585.1
|
|||
|
|
|
|||
|
|
|
|||
|
|
Olivetti M24 (1984)
|
|||
|
|
An enhanced XT clone, also known as the AT&T PC 6300. Has an 8086 CPU, and an unusual 'double-res'
|
|||
|
|
CGA display.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
olivetti_m24\olivetti_m24_version_1.43_low.bin
|
|||
|
|
olivetti_m24\olivetti_m24_version_1.43_high.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Tandy 1000 (1985)
|
|||
|
|
This is a clone of the unsuccessful IBM PCjr, which added better graphics and sound to the XT,
|
|||
|
|
but removed much expandability plus some other hardware (such as the DMA controller). The Tandy
|
|||
|
|
puts back the DMA controller and ISA slots, making it a much more useful machine. Many games
|
|||
|
|
from the late 80s support the Tandy.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
tandy\tandy1t1.020
|
|||
|
|
|
|||
|
|
|
|||
|
|
DTK Clone XT (1986)
|
|||
|
|
A generic clone XT board.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
dtk\DTK_ERSO_2.42_2764.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Amstrad PC1512 (1986)
|
|||
|
|
This was Amstrad's first entry into the PC clone market (after the CPC and PCW machines), and
|
|||
|
|
was the first cheap PC available in the UK, selling for only <20>500. It was a 'turbo' clone,
|
|||
|
|
having an 8mhz 8086, as opposed to an 8088, and had 512k RAM as standard. It also had a
|
|||
|
|
perculiar modification to its onboard CGA controller - the 640x200 mode had 16 colours instead
|
|||
|
|
of the usual 2. This was put to good use by GEM, which shipped with the machine.
|
|||
|
|
|
|||
|
|
Amstrad's CGA implementation has a few oddities, these are emulated as best as possible. This
|
|||
|
|
mainly affects games defining unusual video modes, though 160x100x16 still works (as on the real
|
|||
|
|
machine).
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pc1512\40043.v1
|
|||
|
|
pc1512\40044.v2
|
|||
|
|
pc1512\40078.ic127
|
|||
|
|
|
|||
|
|
|
|||
|
|
Amstrad PC1640 (1987)
|
|||
|
|
Amstrad's followup to the PC1512, the PC1640 had 640k of RAM and onboard EGA, but was otherwise
|
|||
|
|
mostly the same.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pc1640\40043.v3
|
|||
|
|
pc1640\40044.v3
|
|||
|
|
pc1640\40100
|
|||
|
|
|
|||
|
|
|
|||
|
|
Sinclair PC200/Amstrad PC20 (1988)
|
|||
|
|
This was Amstrad's entry to the 16-bit home computer market, intended to compete with the Atari
|
|||
|
|
ST and Commodore Amiga. It's similar to the PC1512, but is based on Amstrad's portable PPC512
|
|||
|
|
system. With stock CGA and PC speaker, it couldn't compare with the ST or Amiga.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pc200\pc20v2.0
|
|||
|
|
pc200\pc20v2.1
|
|||
|
|
pc200\40109.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Schneider Euro PC (1988)
|
|||
|
|
A German XT clone. An 'all-in-one' system like the Sinclair PC200. I don't know much about this
|
|||
|
|
machine to be honest! This doesn't appear to work with the XTIDE BIOS, so therefore this is the
|
|||
|
|
only model that does not support hard discs.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
europc\50145
|
|||
|
|
europc\50146
|
|||
|
|
|
|||
|
|
|
|||
|
|
(c)Anonymous Generic Turbo XT BIOS (1988?)
|
|||
|
|
This is a BIOS whose source code was made available on Usenet in 1988. It appears to be an
|
|||
|
|
anonymous BIOS from an XT clone board. It was then heavily modified to fix bugs. The history of
|
|||
|
|
this BIOS (and the source code) is at http://dizzie.narod.ru/bios.txt
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
genxt\pcxt.rom
|
|||
|
|
|
|||
|
|
|
|||
|
|
AMI XT clone (1989)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
amixt\AMI_8088_BIOS_31JAN89.BIN
|
|||
|
|
|
|||
|
|
|
|||
|
|
DTK XT clone (1988)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
dtk\DTK_ERSO_2.42_2764.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
VTech Laser Turbo XT (1987)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ltxt\27C64.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
VTech Laser XT3 (1989)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
lxt3\27C64D.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Phoenix XT clone (1986)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pxxt\000p001.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Juko XT clone (1988)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
jukopc\000o001.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Commodore PC30-III (1988)
|
|||
|
|
A fairly generic 286 clone.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
cmdpc30\commodore pc 30 iii even.bin
|
|||
|
|
cmdpc30\commodore pc 30 iii odd.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Amstrad PC2086 (1989)
|
|||
|
|
The PC2086 is essentially a PC1640 with VGA and 3.5" floppy drives.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pc2086\40179.ic129
|
|||
|
|
pc2086\40180.ic132
|
|||
|
|
pc2086\40186.ic171
|
|||
|
|
|
|||
|
|
|
|||
|
|
Amstrad PC3086 (1990)
|
|||
|
|
The PC3086 is a version of the PC2086 with a more standard case.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
pc3086\fc00.bin
|
|||
|
|
pc3086\c000.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Dell System 200 (1990?)
|
|||
|
|
This is a pretty generic 286 clone with a Phoenix BIOS.
|
|||
|
|
|
|||
|
|
HIMEM.SYS doesn't appear to work on this one, for some reason.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
dells200\dell0.bin
|
|||
|
|
dells200\dell1.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
AMI 286 clone (1990)
|
|||
|
|
This is a generic 286 clone with an AMI BIOS.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ami286\amic206.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
IBM PS/1 Model 2011 (1990)
|
|||
|
|
This is a 286 with integrated VGA and a basic GUI and DOS 4.01 in ROM.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibmps1\f80000.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Compaq Deskpro 386 (1989)
|
|||
|
|
An early 386 system. I don't think this BIOS is from the original 1986 version
|
|||
|
|
(the very first 386 system), but from a 1989 refresh.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
deskpro386\109592-005.U11.bin
|
|||
|
|
deskpro386\109591-005.U13.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Acermate 386SX/25N (1992?)
|
|||
|
|
An integrated 386SX clone, with onboard Oak SVGA and IO.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
acer386\acer386.bin
|
|||
|
|
acer386\oti067.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
DTK 386SX clone (1990)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
dtk386\3cto001.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Phoenix 386 clone (1989)
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
px386\3iip001l.bin
|
|||
|
|
px386\3iip001h.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Amstrad MegaPC (1992)
|
|||
|
|
A 386SX clone (otherwise known as the PC7386SX) with a built-in Sega Megadrive. Only the PC section
|
|||
|
|
is emulated, obv.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
megapc\41651-bios lo.u18
|
|||
|
|
megapc\211253-bios hi.u19
|
|||
|
|
|
|||
|
|
|
|||
|
|
AMI 386 clone (1994)
|
|||
|
|
This is a generic 386 clone with an AMI BIOS. The BIOS came from my 386DX/40, the motherboard is
|
|||
|
|
dated June 1994.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ami386\ami386.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
AMI 486 clone (1993)
|
|||
|
|
This is a generic 486 clone with an AMI BIOS. The BIOS came from my 486SX/25, bought in December
|
|||
|
|
1993.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ami486\ami486.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
AMI WinBIOS 486 clone (1994)
|
|||
|
|
A 486 clone with a newer AMI BIOS.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
win486\ali1429g.amw
|
|||
|
|
|
|||
|
|
|
|||
|
|
Award SiS 496/497 (1995)
|
|||
|
|
A 486 clone using the SiS 496/497 chipset, with PCI bus and Award BIOS.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
sis496\SIS496-1.AWA
|
|||
|
|
|
|||
|
|
|
|||
|
|
Intel Premiere/PCI (Batman's Revenge) (1994)
|
|||
|
|
A Socket 4 based board with 430LX chipset.
|
|||
|
|
|
|||
|
|
Has an odd bug where on soft-reset, the memory count never ends. Hard-reset works okay.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
revenge\1009AF2_.BI0
|
|||
|
|
revenge\1009AF2_.BI1
|
|||
|
|
|
|||
|
|
|
|||
|
|
Intel Advanced/EV (Endeavor) (1995)
|
|||
|
|
A Socket 5/7 based board with 430FX chipset. The real board has a Sound Blaster Vibra 16 on board,
|
|||
|
|
which is not emulated - use a discrete card instead. Some Advanced/EVs also had a Trio64 on board,
|
|||
|
|
the emulated board does not have this either.
|
|||
|
|
|
|||
|
|
Has essentially the same BIOS as the Premiere/PCI, and the same soft-reset bug.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
endeavor\1006CB0_.BI0
|
|||
|
|
endeavor\1006CB0_.BI1
|
|||
|
|
|
|||
|
|
|
|||
|
|
Award 430VX PCI (1996)
|
|||
|
|
A generic Socket 5/7 board with 430VX chipset.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
430vx\55XWUQ0E.BIN
|
|||
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
PCem emulates the following graphics adapters :
|
|||
|
|
|
|||
|
|
MDA
|
|||
|
|
The original PC adapter. This displays 80x25 text in monochrome.
|
|||
|
|
|
|||
|
|
|
|||
|
|
Hercules
|
|||
|
|
A clone of MDA, with the addition of a high-resolution 720x348 graphics mode.
|
|||
|
|
|
|||
|
|
|
|||
|
|
CGA
|
|||
|
|
The most common of the original adapters, supporting 40x25 and 80x25 text, and
|
|||
|
|
320x200 in 4 colours, 640x200 in 2 colours, and a composite mode giving 160x200
|
|||
|
|
in 16 colours.
|
|||
|
|
|
|||
|
|
|
|||
|
|
IBM EGA
|
|||
|
|
The original 1984 IBM EGA card, with 256k VRAM.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
ibm_6277356_ega_card_u44_27128.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Trident 8900D SVGA
|
|||
|
|
A low cost SVGA board circa 1992/1993. Not the greatest board in it's day, but
|
|||
|
|
it has a reasonable VESA driver and (buggy) 15/16/24-bit colour modes.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
trident.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Trident TGUI9440
|
|||
|
|
A later Trident board with GUI acceleration. Windows 9x doesn't include drivers
|
|||
|
|
for this, so they have to be downloaded and installed separately.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
9440.vbi
|
|||
|
|
|
|||
|
|
|
|||
|
|
Tseng ET4000AX SVGA
|
|||
|
|
A somewhat better SVGA board than the Trident, here you get better compatibility
|
|||
|
|
and speed (on the real card, not the emulator) in exchange for being limited to
|
|||
|
|
8-bit colour.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
et4000.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Diamond Stealth 32 SVGA
|
|||
|
|
An ET4000/W32p based board, has 15/16/24-bit colour modes, plus acceleration.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
et4000w32.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Paradise Bahamas 64
|
|||
|
|
An S3 Vision864 based board.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
bahamas64.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Number Nine 9FX
|
|||
|
|
An S3 Trio64 based board.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
s3_764.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
ATI VGA Edge-16
|
|||
|
|
A basic SVGA clone.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
vgaedge16.vbi
|
|||
|
|
|
|||
|
|
|
|||
|
|
ATI VGA Charger
|
|||
|
|
A basic SVGA clone, similar to the Edge-16.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
bios.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
ATI Graphics Pro Turbo
|
|||
|
|
A Mach64GX based board. Probably the best of the emulated boards for use in
|
|||
|
|
Windows.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
mach64gx/bios.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
OAK OTI-067
|
|||
|
|
A basic SVGA clone.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
oti067/bios.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
Diamond Stealth 3D 2000
|
|||
|
|
An S3 ViRGE/325 based board.
|
|||
|
|
|
|||
|
|
PCem emulates the ViRGE S3D engine in software. This works with most games I tried, but
|
|||
|
|
there may be some issues. The Direct3D drivers for the /325 are fairly poor (often showing
|
|||
|
|
as missing triangles), so use of the /DX instead is recommended.
|
|||
|
|
|
|||
|
|
The streams processor (video overlay) is also emulated, however many features are missing.
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
s3virge.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
S3 ViRGE/DX
|
|||
|
|
An S3 ViRGE/DX based board. The drivers that come with Windows are similar to those for the
|
|||
|
|
/325, however better ones do exist (try the 8-21-1997 version). With the correct drivers,
|
|||
|
|
many early Direct3D games work okay (if slowly).
|
|||
|
|
|
|||
|
|
ROM files needed:
|
|||
|
|
|
|||
|
|
86c375_1.bin
|
|||
|
|
|
|||
|
|
|
|||
|
|
3DFX Voodoo Graphics
|
|||
|
|
3D accelerator. Widely supported in late 90s games.
|
|||
|
|
|
|||
|
|
PCem emulates this in software. The emulation isn't quite as fast as the real thing, but in
|
|||
|
|
most games the emulated CPU is the bottleneck rather than the 3DFX, unless you insist on
|
|||
|
|
running in 800x600. PCem can split rendering over two threads - this doesn't double performance,
|
|||
|
|
but can give a noticeable improvement.
|
|||
|
|
|
|||
|
|
PCem can emulate 6 and 8 MB configurations, but defaults to 4 MB for compatibility. It can also
|
|||
|
|
emulate the screen filter present on the original card, though this does at present have a
|
|||
|
|
noticeable performance hit.
|
|||
|
|
|
|||
|
|
Almost everything I've tried works okay, with a very few exceptions - Screamer 2 and Rally have
|
|||
|
|
serious issues, and Need For Speed II SE and III don't draw the map correctly.
|
|||
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
Some models have fixed graphics adapters :
|
|||
|
|
|
|||
|
|
IBM PCjr
|
|||
|
|
CGA with various new modes - 160x200x16, 320x200x16, 640x200x4.
|
|||
|
|
|
|||
|
|
Olivetti M24
|
|||
|
|
CGA with double-res text modes and a 640x400 mode. I haven't seen a dump of the font
|
|||
|
|
ROM for this yet, so if one is not provided the MDA font will be used - which looks slightly odd
|
|||
|
|
as it is 14-line instead of 16-line.
|
|||
|
|
|
|||
|
|
Tandy 1000
|
|||
|
|
Clone of PCjr video. Widely supported in 80s games.
|
|||
|
|
|
|||
|
|
Amstrad PC1512
|
|||
|
|
CGA with a new mode (640x200x16). Only supported in GEM to my knowledge.
|
|||
|
|
|
|||
|
|
Amstrad PC1640
|
|||
|
|
Paradise EGA.
|
|||
|
|
|
|||
|
|
Amstrad PC2086/PC3086
|
|||
|
|
Paradise PVGA1. An early SVGA clone with 256kb VRAM.
|
|||
|
|
|
|||
|
|
IBM PS/1 Model 2011
|
|||
|
|
Stock VGA with 256kb VRAM.
|
|||
|
|
|
|||
|
|
Amstrad MegaPC
|
|||
|
|
Paradise 90C11. A development of the PVGA1, with 512kb VRAM.
|
|||
|
|
|
|||
|
|
Acer 386SX/25N
|
|||
|
|
Oak OTI-067. Another 512kb SVGA clone.
|
|||
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
PCem emulates the following sound devices :
|
|||
|
|
|
|||
|
|
PC speaker
|
|||
|
|
The standard beeper on all PCs. Supports samples/RealSound.
|
|||
|
|
|
|||
|
|
Tandy PSG
|
|||
|
|
The Texas Instruments chip in the PCjr and Tandy 1000. Supports 3 voices plus
|
|||
|
|
noise. I reused the emulator in B-em for this (slightly modified).
|
|||
|
|
|
|||
|
|
Gameblaster
|
|||
|
|
The Creative Labs Gameblaster/Creative Music System, Creative's first sound card
|
|||
|
|
introduced in 1987. Has two Philips SAA1099, giving 12 voices of square waves plus 4 noise
|
|||
|
|
voices. In stereo!
|
|||
|
|
|
|||
|
|
Adlib
|
|||
|
|
Has a Yamaha YM3812, giving 9 voices of 2 op FM, or 6 voices plus a rhythm section. PCem
|
|||
|
|
uses the DOSBox dbopl emulator.
|
|||
|
|
|
|||
|
|
Adlib Gold
|
|||
|
|
OPL3 with YM318Z 12-bit digital section. Possibly some bugs (not a lot of software to test).
|
|||
|
|
|
|||
|
|
Sound Blaster
|
|||
|
|
Several Sound Blasters are emulated :
|
|||
|
|
SB v1.0 - The original. Limited to 22khz, and no auto-init DMA (can cause crackles sometimes).
|
|||
|
|
SB v1.5 - Adds auto-init DMA
|
|||
|
|
SB v2.0 - Upped to 41khz
|
|||
|
|
SB Pro v1.0 - Stereo, with twin OPL2 chips.
|
|||
|
|
SB Pro v2.0 - Stereo, with OPL 3 chip
|
|||
|
|
SB 16 - 16 bit stereo
|
|||
|
|
SB AWE32 - SB 16 + wavetable MIDI. This requires a ROM dump from a real AWE32.
|
|||
|
|
All are set to Address 220, IRQ 7 and DMA 1 (and High DMA 5). IRQ and DMA can be changed for the
|
|||
|
|
SB16 & AWE32 in the drivers.
|
|||
|
|
The relevant SET line for autoexec.bat is
|
|||
|
|
SET BLASTER = A220 I7 D1 Tx - where Tx is T1 for SB v1.0, T3 for SB v2.0, T4 for SB Pro,
|
|||
|
|
and T6 for SB16.
|
|||
|
|
|
|||
|
|
AWE32 requires a ROM dump called awe32.raw. AWE-DUMP is a utility which can get a dump from a real
|
|||
|
|
card. Most EMU8000 functionality should work, however filters are not correct and reverb/chorus
|
|||
|
|
effects are not currently emulated.
|
|||
|
|
|
|||
|
|
Gravis Ultrasound
|
|||
|
|
32 voice sample playback. Port address is fixed to 240, IRQ and DMA can be changed from the drivers.
|
|||
|
|
Emulation is improved significantly over previous versions.
|
|||
|
|
|
|||
|
|
Windows Sound System
|
|||
|
|
16-bit digital + OPL3. Note that this only emulates WSS itself, and should not be used with drivers
|
|||
|
|
from compatible boards with additional components (eg Turtle Beach Monte Carlo)
|
|||
|
|
|
|||
|
|
Innovation SSI-2001
|
|||
|
|
SID6581. Emulated using resid-fp. Board is fixed to port 280.
|
|||
|
|
|
|||
|
|
|
|||
|
|
Other stuff emulated :
|
|||
|
|
|
|||
|
|
Serial mouse
|
|||
|
|
A Microsoft compatible serial mouse on COM1. Compatible drivers are all over the place for this.
|
|||
|
|
|
|||
|
|
M24 mouse
|
|||
|
|
I haven't seen a DOS mouse driver for this yet, but the regular scancode mode works, as does the
|
|||
|
|
Windows 1.x driver.
|
|||
|
|
|
|||
|
|
PC1512 mouse
|
|||
|
|
The PC1512's perculiar quadrature mouse. You need Amstrad's actual driver for this one.
|
|||
|
|
|
|||
|
|
PS/2 mouse
|
|||
|
|
A PS/2 mouse is emulated on the MegaPC, 386SX/25N and Premiere/PCI models. As with serial,
|
|||
|
|
compatible drivers are common.
|
|||
|
|
|
|||
|
|
ATAPI CD-ROM
|
|||
|
|
Works with OAKCDROM.SYS. It can only work with actual CD-ROM drives at the minute, so to use ISO images
|
|||
|
|
you need a virtual CD drive.
|
|||
|
|
|
|||
|
|
|
|||
|
|
XTIDE :
|
|||
|
|
|
|||
|
|
The XTIDE board is emulated for machines that don't natively support IDE hard discs.
|
|||
|
|
|
|||
|
|
You will need to download the XTIDE BIOS seperately. Of the various versions, ide_at.bin and ide_xt.bin
|
|||
|
|
should be placed in the ROMS directory. ide_xt is used on all XT models, and ide_at is used on the IBM AT
|
|||
|
|
and Commodore PC30-III machines.
|
|||
|
|
|
|||
|
|
The BIOS is available at :
|
|||
|
|
|
|||
|
|
http://code.google.com/p/xtideuniversalbios/
|
|||
|
|
|
|||
|
|
v2.0.0 beta 1 is the version I've mostly tested. v2.0.0 beta 3 is known to have some issues.
|
|||
|
|
|
|||
|
|
For the PS/1, you will need v1.1.5. The PS/1 is a bit fussy with XTIDE, and I've found that it works best
|
|||
|
|
when the XTIDE configuration has 'Full Operating Mode' disabled. This version must be called
|
|||
|
|
ide_at_1_1_5.bin and should also be placed in the ROMS directory.
|
|||
|
|
|
|||
|
|
|
|||
|
|
Notes :
|
|||
|
|
|
|||
|
|
- The time on the PC1512 clock is wrong. The date is correct, though since the PC1512's bios isn't
|
|||
|
|
Y2k compliant, it thinks it's 1988.
|
|||
|
|
|
|||
|
|
- The envelope system on the Gameblaster isn't emulated. The noise may not be right either.
|
|||
|
|
|
|||
|
|
- Some of the more unusual VGA features are not emulated. I haven't found anything that uses them yet.
|
|||
|
|
|
|||
|
|
- On some versions of Windows the AWE32 is not set up correctly, claiming a resource conflict. To correct
|
|||
|
|
this open the relevant item in Device Manager, choose 'Set Configuration Manually' and accept the
|
|||
|
|
options presented.
|
|||
|
|
|
|||
|
|
|
|||
|
|
Software tested:
|
|||
|
|
|
|||
|
|
MS-DOS 3.3
|
|||
|
|
MS-DOS 6.22
|
|||
|
|
- Most of the supplied software seems to work, eg Drivespace, Defrag, Scandisk, QBASIC
|
|||
|
|
etc
|
|||
|
|
|
|||
|
|
Windows 1.03
|
|||
|
|
Windows 2.03
|
|||
|
|
Windows/286 2.1
|
|||
|
|
Windows/386 2.1
|
|||
|
|
Windows 3.0
|
|||
|
|
Windows 3.1
|
|||
|
|
Windows 3.11 for Workgroups
|
|||
|
|
Windows NT 3.1
|
|||
|
|
Windows NT 3.51
|
|||
|
|
Windows NT 4
|
|||
|
|
Windows 95
|
|||
|
|
Windows 95 OSR 2
|
|||
|
|
Windows 98
|
|||
|
|
Windows 98 SE
|
|||
|
|
Windows ME
|
|||
|
|
Windows 2000
|
|||
|
|
Windows XP
|
|||
|
|
|
|||
|
|
OS/2 1.0 - hard disk must be formatted beforehand
|
|||
|
|
OS/2 1.21 - hard disk must be formatted beforehand
|
|||
|
|
OS/2 1.3
|
|||
|
|
OS/2 2.0
|
|||
|
|
OS/2 Warp 3
|
|||
|
|
OS/2 Warp 4
|
|||
|
|
|
|||
|
|
BeOS 5 Personal Edition (only seems to work correctly on Award SiS 496/497)
|
|||
|
|
|
|||
|
|
Mandrake Linux 7.1
|
|||
|
|
RedHat Linux 7.1 (Seawolf)
|
|||
|
|
SUSE Linux 6.3
|
|||
|
|
|
|||
|
|
NetBSD 6.1.5
|
|||
|
|
|
|||
|
|
Office 97
|
|||
|
|
Word for Windows 2.0
|
|||
|
|
Works for Windows 3.0
|
|||
|
|
|
|||
|
|
Alien vs Predator
|
|||
|
|
All New World of Lemmings
|
|||
|
|
Alley Cat
|
|||
|
|
Breakneck
|
|||
|
|
Civilization (DOS and Windows versions)
|
|||
|
|
Colin Mcrae Rally
|
|||
|
|
Colonization
|
|||
|
|
Command and Conquer : Red Alert (DOS and Windows versions)
|
|||
|
|
Croc (demo, ViRGE and 3DFX)
|
|||
|
|
Curse of Monkey Island
|
|||
|
|
Dawn Patrol
|
|||
|
|
Deus Ex (3DFX) (slow)
|
|||
|
|
Discworld 2
|
|||
|
|
Doom
|
|||
|
|
Duke Nukem 3D
|
|||
|
|
Dune (floppy and CD versions)
|
|||
|
|
Ecstatica
|
|||
|
|
Epic Pinball
|
|||
|
|
Expendable (3DFX) (slow)
|
|||
|
|
Final Fantasy VII (3DFX)
|
|||
|
|
Forsaken (3DFX)
|
|||
|
|
G-Police (ViRGE and 3DFX)
|
|||
|
|
Grand Theft Auto (3DFX)
|
|||
|
|
Grand Theft Auto 2 (3DFX)
|
|||
|
|
Grim Fandango (ViRGE and 3DFX)
|
|||
|
|
Half-Life (3DFX)
|
|||
|
|
Incoming (3DFX)
|
|||
|
|
Interstate '76
|
|||
|
|
Jazz Jackrabbit
|
|||
|
|
Jazz Jackrabbit 2
|
|||
|
|
Jedi Knight (3DFX)
|
|||
|
|
Kings Quest (PC booter, PCjr and Tandy 1000)
|
|||
|
|
Kings Quest II (booter)
|
|||
|
|
Lemmings
|
|||
|
|
Lemmings 2 : The Tribes
|
|||
|
|
Lotus III
|
|||
|
|
Mortal Kombat Trilogy (DOS and Windows versions)
|
|||
|
|
Mystic Towers
|
|||
|
|
Need for Speed II SE (3DFX)
|
|||
|
|
Need for Speed III
|
|||
|
|
Network Q RAC Rally
|
|||
|
|
Oddworld : Abe's Oddysee
|
|||
|
|
Overlord
|
|||
|
|
Pinball Fantasies
|
|||
|
|
Populous : The Beginning (3DFX)
|
|||
|
|
Power Drive
|
|||
|
|
Prince of Persia
|
|||
|
|
Pro Pinball : Big Race USA
|
|||
|
|
Pro Pinball : The Web
|
|||
|
|
Psycho Pinball
|
|||
|
|
Quake (3DFX)
|
|||
|
|
Quake II (3DFX)
|
|||
|
|
Rebel Assault
|
|||
|
|
Return of Arcade
|
|||
|
|
Rise of the Triad
|
|||
|
|
Rollercoaster Tycoon
|
|||
|
|
Screamer
|
|||
|
|
Screamer Rally (not 3DFX)
|
|||
|
|
Secret of Monkey Island
|
|||
|
|
Sensible World of Soccer
|
|||
|
|
Simcity 2000 (DOS, Windows 3.1, Windows 95 and OS/2 versions)
|
|||
|
|
Simcity 3000
|
|||
|
|
SiN (3DFX)
|
|||
|
|
Stargunner
|
|||
|
|
System Shock
|
|||
|
|
Terminal Velocity
|
|||
|
|
The 7th Guest
|
|||
|
|
The Humans
|
|||
|
|
Theme Hospital (DOS and Windows versions)
|
|||
|
|
Theme Park
|
|||
|
|
Tomb Raider (ViRGE and 3DFX)
|
|||
|
|
Tomb Raider II (3DFX)
|
|||
|
|
Total Annihilation
|
|||
|
|
Transport Tycoon
|
|||
|
|
Turok (3DFX)
|
|||
|
|
Tyrian
|
|||
|
|
UFO : Enemy Unknown
|
|||
|
|
Ultima Underworld II
|
|||
|
|
Unreal
|
|||
|
|
Unreal Tournament (3DFX)
|
|||
|
|
Wacky Wheels
|
|||
|
|
Wing Commander III
|
|||
|
|
Wolfenstein 3D
|
|||
|
|
Worms
|
|||
|
|
X-Com : Apocalypse
|
|||
|
|
X-Com : Terror From The Deep
|
|||
|
|
X-Wing
|
|||
|
|
|