114 lines
4.3 KiB
C
114 lines
4.3 KiB
C
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/* Copyright holders: Riley
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see COPYING for more details
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win-crashdump.c : Windows exception handler to make a crash dump just before a crash happens.
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*/
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include "86box.h"
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#include "win-crashdump.h"
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PVOID hExceptionHandler;
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char* ExceptionHandlerBuffer;
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LONG CALLBACK MakeCrashDump(PEXCEPTION_POINTERS ExceptionInfo) {
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// Win32-specific functions will be used wherever possible, just in case the C stdlib-equivalents try to allocate memory.
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// (The Win32-specific functions are generally just wrappers over NT system calls anyway.)
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// So, the program is about to crash. Oh no what do?
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// Let's create a crash dump file as a debugging-aid.
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// First, what would a good filename be? It should contain the current date and time so as to be (hopefully!) unique.
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SYSTEMTIME SystemTime;
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GetSystemTime(&SystemTime);
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sprintf(ExceptionHandlerBuffer,
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"86box-%d%02d%02d-%02d-%02d-%02d-%03d.dmp",
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SystemTime.wYear,
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SystemTime.wMonth,
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SystemTime.wDay,
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SystemTime.wHour,
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SystemTime.wMinute,
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SystemTime.wSecond,
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SystemTime.wMilliseconds);
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DWORD Error;
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// Now the filename is in the buffer, the file can be created.
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HANDLE hDumpFile = CreateFile(
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ExceptionHandlerBuffer, // The filename of the file to open.
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GENERIC_WRITE, // The permissions to request.
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0, // Make sure other processes can't touch the crash dump at all while it's open.
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NULL, // Leave the security descriptor undefined, it doesn't matter.
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OPEN_ALWAYS, // Opens the file if it exists, creates a new file if it doesn't.
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FILE_ATTRIBUTE_NORMAL, // File attributes / etc don't matter.
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NULL); // A template file is not being used.
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// Check to make sure the file was actually created.
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if (hDumpFile == INVALID_HANDLE_VALUE) {
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// CreateFile() failed, so just do nothing more.
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return EXCEPTION_CONTINUE_SEARCH;
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}
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// Now the file is open, let's write the data we were passed out in a human-readable format.
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sprintf(ExceptionHandlerBuffer,
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"86Box version %s crashed on %d-%02d-%02d %02d:%02d:%02d.%03d\r\n\r\n"
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""
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"Exception details:\r\n"
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"Exception NTSTATUS code: 0x%08x\r\n"
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"Occured at address: 0x%p\r\n"
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"Number of parameters: %d\r\n"
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"Exception parameters: ",
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emulator_version, SystemTime.wYear, SystemTime.wMonth, SystemTime.wDay, SystemTime.wHour, SystemTime.wMinute, SystemTime.wSecond, SystemTime.wMilliseconds,
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ExceptionInfo->ExceptionRecord->ExceptionCode,
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ExceptionInfo->ExceptionRecord->ExceptionAddress,
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ExceptionInfo->ExceptionRecord->NumberParameters);
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char* CurrentBufferPointer;
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for (int i = 0; i < ExceptionInfo->ExceptionRecord->NumberParameters; i++) {
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CurrentBufferPointer = &ExceptionHandlerBuffer[strlen(ExceptionHandlerBuffer)];
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sprintf(CurrentBufferPointer,"0x%p ",ExceptionInfo->ExceptionRecord->ExceptionInformation[i]);
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}
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CurrentBufferPointer = &ExceptionHandlerBuffer[strlen(ExceptionHandlerBuffer) - 1];
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PCONTEXT Registers = ExceptionInfo->ContextRecord;
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#if defined(__i386__) && !defined(__x86_64)
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sprintf(CurrentBufferPointer,
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"\r\n"
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"Register dump:\r\n"
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"eax=0x%08x ebx=0x%08x ecx=0x%08x edx=0x%08x ebp=0x%08x esp=0x%08x esi=0x%08x edi=0x%08x eip=0x%08x\r\n"
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"\r\n",
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Registers->Eax, Registers->Ebx, Registers->Ecx, Registers->Edx, Registers->Ebp, Registers->Esp, Registers->Esi, Registers->Edi, Registers->Eip);
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#else
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// Register dump is supported by no other architectures right now. MinGW headers seem to lack the x64 CONTEXT structure definition.
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sprintf(CurrentBufferPointer,"\r\n");
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#endif
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WriteFile(hDumpFile,
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ExceptionHandlerBuffer,
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strlen(ExceptionHandlerBuffer),
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NULL,
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NULL);
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// Finally, close the file.
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CloseHandle(hDumpFile);
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// And return, therefore causing the crash, but only after the crash dump has been created.
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return EXCEPTION_CONTINUE_SEARCH;
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}
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void InitCrashDump() {
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// An exception handler should not allocate memory, so allocate 10kb for it to use if it gets called, an amount which should be more than enough.
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ExceptionHandlerBuffer = malloc(10240);
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// Register the exception handler. Zero first argument means this exception handler gets called last, therefore, crash dump is only made, when a crash is going to happen.
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hExceptionHandler = AddVectoredExceptionHandler(0,MakeCrashDump);
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}
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