118 lines
4.7 KiB
C
118 lines
4.7 KiB
C
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/*============================================================================
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This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
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Package, Release 3e, by John R. Hauser.
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Copyright 2011, 2012, 2013, 2014, 2015, 2016 The Regents of the University of
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California. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions, and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions, and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the University nor the names of its contributors may
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be used to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=============================================================================*/
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#include <stdbool.h>
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#include <stdint.h>
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#include "internals.h"
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#include "primitives.h"
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#include "specialize.h"
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#include "softfloat.h"
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float32 f32_sqrt(float32 a, struct softfloat_status_t *status)
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{
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bool signA;
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int16_t expA;
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uint32_t sigA;
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struct exp16_sig32 normExpSig;
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int16_t expZ;
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uint32_t sigZ, shiftedSigZ;
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uint32_t negRem;
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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signA = signF32UI(a);
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expA = expF32UI(a);
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sigA = fracF32UI(a);
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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if (expA == 0xFF) {
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if (sigA) {
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return softfloat_propagateNaNF32UI(a, 0, status);
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}
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if (! signA) return a;
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goto invalid;
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}
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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if (softfloat_denormalsAreZeros(status)) {
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if (!expA) {
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sigA = 0;
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a = packToF32UI(signA, 0, 0);
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}
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}
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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if (signA) {
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if (! (expA | sigA)) return a;
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goto invalid;
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}
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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if (! expA) {
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if (! sigA) return a;
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softfloat_raiseFlags(status, softfloat_flag_denormal);
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normExpSig = softfloat_normSubnormalF32Sig(sigA);
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expA = normExpSig.exp;
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sigA = normExpSig.sig;
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}
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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expZ = ((expA - 0x7F)>>1) + 0x7E;
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expA &= 1;
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sigA = (sigA | 0x00800000)<<8;
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sigZ =
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((uint64_t) sigA * softfloat_approxRecipSqrt32_1(expA, sigA))>>32;
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if (expA) sigZ >>= 1;
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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sigZ += 2;
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if ((sigZ & 0x3F) < 2) {
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shiftedSigZ = sigZ>>2;
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negRem = shiftedSigZ * shiftedSigZ;
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sigZ &= ~3;
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if (negRem & 0x80000000) {
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sigZ |= 1;
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} else {
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if (negRem) --sigZ;
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}
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}
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return softfloat_roundPackToF32(0, expZ, sigZ, status);
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/*------------------------------------------------------------------------
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*------------------------------------------------------------------------*/
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invalid:
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softfloat_raiseFlags(status, softfloat_flag_invalid);
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return defaultNaNF32UI;
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}
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