More progress towards 2nd gameport support
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@@ -1593,8 +1593,9 @@ pc_reset_hard_init(void)
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the chances of the SCSI controller ending up on the bridge. */
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video_voodoo_init();
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if (joystick_type)
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gameport_update_joystick_type(); /* installs game port if no device provides one, must be late */
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/* installs first game port if no device provides one, must be late */
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if (joystick_type[0])
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gameport_update_joystick_type(0);
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ui_sb_update_panes();
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@@ -1802,7 +1803,7 @@ pc_run(void)
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#ifdef USE_GDBSTUB /* avoid a KBC FIFO overflow when CPU emulation is stalled */
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}
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#endif
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joystick_process();
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joystick_process(0); // Gameport 0
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endblit();
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/* Done with this frame, update statistics. */
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