More progress towards 2nd gameport support
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@@ -119,7 +119,7 @@ extern "C" {
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extern int gameport_available(int port);
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#ifdef EMU_DEVICE_H
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extern const device_t *gameport_getdevice(int port);
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extern const device_t *gameport_get_device(int port);
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#endif
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extern int gameport_has_config(int port);
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extern const char *gameport_get_internal_name(int port);
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@@ -151,11 +151,11 @@ extern plat_joystick_state_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
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extern joystick_state_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS];
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extern int joysticks_present;
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extern int joystick_type;
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extern int joystick_type[GAMEPORT_MAX];
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extern void joystick_init(void);
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extern void joystick_close(void);
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extern void joystick_process(void);
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extern void joystick_process(uint8_t gp);
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extern const char *joystick_get_name(int js);
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extern const char *joystick_get_internal_name(int js);
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@@ -168,7 +168,7 @@ extern const char *joystick_get_axis_name(int js, int id);
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extern const char *joystick_get_button_name(int js, int id);
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extern const char *joystick_get_pov_name(int js, int id);
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extern void gameport_update_joystick_type(void);
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extern void gameport_update_joystick_type(uint8_t gp);
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extern void gameport_remap(void *priv, uint16_t address);
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extern void *gameport_add(const device_t *gameport_type);
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