Applied all applicable PCem commit;
Fixed window resizing when mandated by the guest - should hopefully stabilize Direct3D.
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@@ -84,6 +84,7 @@ extern int plat_vidapi(char *name);
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extern char *plat_vidapi_name(int api);
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extern int plat_setvid(int api);
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extern void plat_setfullscreen(int on);
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extern void plat_vid_api_resize(int x, int y);
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extern void plat_resize(int max_x, int max_y);
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