A number of recompiler fixes and put some of the timer/cycle-related changes behind #ifdef's as they are no longer used but someone may want to still try them out.
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@@ -683,6 +683,9 @@ generate_call:
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}
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codegen_mark_code_present(block, cs+old_pc, (op_pc - old_pc) - pc_off);
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/* It is apparently a prefixed instruction. */
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// if ((recomp_op_table == recomp_opcodes) && (opcode == 0x48))
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// goto codegen_skip;
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if (recomp_op_table && recomp_op_table[(opcode | op_32) & recomp_opcode_mask])
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{
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uint32_t new_pc = recomp_op_table[(opcode | op_32) & recomp_opcode_mask](block, ir, opcode, fetchdat, op_32, op_pc);
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@@ -701,7 +704,8 @@ generate_call:
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return;
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}
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}
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codegen_skip:
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if ((op_table == x86_dynarec_opcodes_REPNE || op_table == x86_dynarec_opcodes_REPE) && !op_table[opcode | op_32])
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{
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op_table = (OpFn *) x86_dynarec_opcodes;
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