Voodoo 3D change of the day (June 16th, 2025)

When 3D is enabled on the behalf of the Voodoo, make sure the override is reflected in recalctimings as well so that it can use the old calculation way of the overscan. Fixes more blackness in some areas of some games (and possibly more).
This commit is contained in:
TC1995
2025-06-16 21:14:31 +02:00
parent f9f107e58b
commit 0ba20993de

View File

@@ -530,6 +530,7 @@ voodoo_writel(uint32_t addr, uint32_t val, void *priv)
voodoo_recalc(voodoo);
voodoo->front_offset = voodoo->params.front_offset;
}
svga_recalctimings(voodoo->svga);
}
break;
case SST_fbiInit1: