Some fixes, fixes PCjr when the emulator is started in full screen, fixes #1702.

This commit is contained in:
OBattler
2021-09-18 15:24:00 +02:00
parent 249e7779c7
commit 0f69aa7ff7
4 changed files with 64 additions and 40 deletions

View File

@@ -1427,7 +1427,8 @@ ui_init(int nCmdShow)
}
/* Initialize the mouse module. */
win_mouse_init();
if (!start_in_fullscreen && !video_fullscreen_first)
win_mouse_init();
/*
* Before we can create the Render window, we first have
@@ -1457,16 +1458,16 @@ ui_init(int nCmdShow)
else
plat_resize(scrnsz_x, scrnsz_y);
/* Initialize the rendering window, or fullscreen. */
if (start_in_fullscreen || video_fullscreen_first)
plat_setfullscreen(3);
/* Fire up the machine. */
pc_reset_hard_init();
/* Set the PAUSE mode depending on the renderer. */
plat_pause(0);
/* Initialize the rendering window, or fullscreen. */
if (start_in_fullscreen)
plat_setfullscreen(1);
/* If so requested via the command line, inform the
* application that started us of our HWND, using the
* the hWnd and unique ID the application has given