Moved the AMD K5 and K6 CPU's and the ATi VGA Wonder XL24 to the Dev branch;
Turned the char arrays in gameport.h into const char pointers; The makefile no longer links in the (unfinished) PIIX4 emulation code (which is currently not used by anything even in the Dev branch).
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@@ -45,9 +45,13 @@
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#define CPU_Cx6x86MX 20
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#define CPU_Cx6x86L 21
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#define CPU_CxGX1 22
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#ifdef DEV_BRANCH
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#ifdef USE_AMD_K
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#define CPU_K5 23
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#define CPU_5K86 24
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#define CPU_K6 25
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#endif
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#endif
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#ifdef DEV_BRANCH
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#ifdef USE_I686
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#define CPU_PENTIUMPRO 26 /* 686 class CPUs */
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@@ -101,8 +105,12 @@ extern CPU cpus_WinChip[];
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extern CPU cpus_Pentium5V[];
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extern CPU cpus_Pentium5V50[];
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extern CPU cpus_PentiumS5[];
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#ifdef DEV_BRANCH
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#ifdef USE_AMD_K
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extern CPU cpus_K5[];
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extern CPU cpus_K56[];
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#endif
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#endif
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extern CPU cpus_Pentium[];
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extern CPU cpus_6x86[];
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#ifdef DEV_BRANCH
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