Moved the AMD K5 and K6 CPU's and the ATi VGA Wonder XL24 to the Dev branch;
Turned the char arrays in gameport.h into const char pointers; The makefile no longer links in the (unfinished) PIIX4 emulation code (which is currently not used by anything even in the Dev branch).
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@@ -29,7 +29,7 @@
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* 16 = 180 MHz
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* 17 = 200 MHz
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*
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* Version: @(#)cpu_table.c 1.0.3 2018/02/01
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* Version: @(#)cpu_table.c 1.0.4 2018/02/18
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* leilei,
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@@ -382,6 +382,8 @@ CPU cpus_Pentium[] = {
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{"", -1, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0}
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};
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#ifdef DEV_BRANCH
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#ifdef USE_AMD_K
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CPU cpus_K5[] = {
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/*AMD K5 (Socket 5)*/
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{"K5 (5k86) 75 (P75)", CPU_K5, 9, 75000000, 2, 25000000, 0x500, 0x500, 0, CPU_SUPPORTS_DYNAREC | CPU_REQUIRES_DYNAREC, 7,7,4,4, 9},
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@@ -420,6 +422,8 @@ CPU cpus_K56[] = {
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{"K6 (Model 7) 300", CPU_K6, 28, 300000000, 5, 33333333, 0x570, 0x570, 0, CPU_SUPPORTS_DYNAREC | CPU_REQUIRES_DYNAREC, 27,27,13,13, 36},
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{"", -1, 0, 0, 0, 0, 0, 0, 0, 0, 0,0,0,0}
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};
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#endif
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#endif
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#ifdef DEV_BRANCH
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#ifdef USE_I686
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