Moved the AMD K5 and K6 CPU's and the ATi VGA Wonder XL24 to the Dev branch;
Turned the char arrays in gameport.h into const char pointers; The makefile no longer links in the (unfinished) PIIX4 emulation code (which is currently not used by anything even in the Dev branch).
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@@ -48,7 +48,11 @@ extern OpFn dynarec_ops_pentium_0f[1024];
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extern OpFn dynarec_ops_pentiummmx_0f[1024];
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extern OpFn dynarec_ops_c6x86mx_0f[1024];
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#ifdef DEV_BRANCH
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#ifdef USE_AMD_K
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extern OpFn dynarec_ops_k6_0f[1024];
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#endif
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#endif
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#ifdef DEV_BRANCH
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#ifdef USE_I686
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@@ -140,7 +144,11 @@ extern OpFn ops_pentiummmx_0f[1024];
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extern OpFn ops_c6x86mx_0f[1024];
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#ifdef DEV_BRANCH
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#ifdef USE_AMD_K
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extern OpFn ops_k6_0f[1024];
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#endif
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#endif
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#ifdef DEV_BRANCH
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#ifdef USE_I686
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