Reimplement other missing options from current OpenGL renderer
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@@ -35,6 +35,14 @@ private slots:
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void on_buttonConfigure_clicked();
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void on_radioButtonVideoSync_clicked();
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void on_radioButtonTargetFramerate_clicked();
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void on_horizontalSliderFramerate_sliderMoved(int position);
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void on_targetFrameRate_valueChanged(int arg1);
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private:
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Ui::OpenGLShaderManagerDialog *ui;
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};
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