Moved the call to pc_init_modules() once again to before the renderer API is initializes, fixes Eradicator when 86Box is started with the renderer set to Direct3D;
Added some sanity checks to both the DirectDraw and Direct3D code.
This commit is contained in:
@@ -8,7 +8,7 @@
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*
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* Rendering module for Microsoft Direct3D 9.
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*
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* Version: @(#)win_d3d.cpp 1.0.7 2017/12/13
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* Version: @(#)win_d3d.cpp 1.0.8 2017/12/15
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -144,7 +144,7 @@ d3d_blit_fs(int x, int y, int y1, int y2, int w, int h)
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hr = d3dTexture->LockRect(0, &dr, &lock_rect, 0);
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if (hr == D3D_OK) {
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for (yy = y1; yy < y2; yy++)
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memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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if (buffer32) memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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video_blit_complete();
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d3dTexture->UnlockRect(0);
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@@ -248,8 +248,9 @@ d3d_blit(int x, int y, int y1, int y2, int w, int h)
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hr = d3dTexture->LockRect(0, &dr, &r, 0);
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if (hr == D3D_OK) {
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for (yy = y1; yy < y2; yy++) {
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if ((y + yy) >= 0 && (y + yy) < buffer32->h)
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memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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if (buffer32)
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if ((y + yy) >= 0 && (y + yy) < buffer32->h)
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memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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}
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video_blit_complete();
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@@ -11,7 +11,7 @@
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* NOTES: This code should be re-merged into a single init() with a
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* 'fullscreen' argument, indicating FS mode is requested.
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*
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* Version: @(#)win_ddraw.cpp 1.0.2 2017/11/25
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* Version: @(#)win_ddraw.cpp 1.0.3 2017/12/15
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -245,7 +245,7 @@ ddraw_blit_fs(int x, int y, int y1, int y2, int w, int h)
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}
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for (yy = y1; yy < y2; yy++)
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memcpy((void *)((uintptr_t)ddsd.lpSurface + (yy * ddsd.lPitch)), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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if (buffer32) memcpy((void *)((uintptr_t)ddsd.lpSurface + (yy * ddsd.lPitch)), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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video_blit_complete();
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lpdds_back->Unlock(NULL);
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@@ -317,8 +317,9 @@ ddraw_blit(int x, int y, int y1, int y2, int w, int h)
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}
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for (yy = y1; yy < y2; yy++) {
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if ((y + yy) >= 0 && (y + yy) < buffer->h)
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memcpy((uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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if (buffer32)
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if ((y + yy) >= 0 && (y + yy) < buffer32->h)
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memcpy((uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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}
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video_blit_complete();
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lpdds_back->Unlock(NULL);
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@@ -8,7 +8,7 @@
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*
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* user Interface module for WinAPI on Windows.
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*
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* Version: @(#)win_ui.c 1.0.7 2017/12/09
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* Version: @(#)win_ui.c 1.0.8 2017/12/15
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -756,6 +756,16 @@ ui_init(int nCmdShow)
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0, 0, 1, 1, hwnd, NULL, hinstance, NULL);
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MoveWindow(hwndRender, 0, 0, scrnsz_x, scrnsz_y, TRUE);
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/* All done, fire up the actual emulated machine. */
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if (! pc_init_modules()) {
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/* Dang, no ROMs found at all! */
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MessageBox(hwnd,
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plat_get_string(IDS_2056),
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plat_get_string(IDS_2050),
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MB_OK | MB_ICONERROR);
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return(6);
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}
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/* Initialize the configured Video API. */
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if (! plat_setvid(vid_api)) {
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MessageBox(hwnd,
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@@ -772,16 +782,6 @@ ui_init(int nCmdShow)
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/* Set up the current window size. */
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plat_resize(scrnsz_x, scrnsz_y);
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/* All done, fire up the actual emulated machine. */
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if (! pc_init_modules()) {
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/* Dang, no ROMs found at all! */
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MessageBox(hwnd,
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plat_get_string(IDS_2056),
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plat_get_string(IDS_2050),
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MB_OK | MB_ICONERROR);
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return(6);
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}
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/* Fire up the machine. */
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pc_reset_hard();
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