Moved the call to pc_init_modules() once again to before the renderer API is initializes, fixes Eradicator when 86Box is started with the renderer set to Direct3D;
Added some sanity checks to both the DirectDraw and Direct3D code.
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@@ -11,7 +11,7 @@
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* NOTES: This code should be re-merged into a single init() with a
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* 'fullscreen' argument, indicating FS mode is requested.
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*
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* Version: @(#)win_ddraw.cpp 1.0.2 2017/11/25
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* Version: @(#)win_ddraw.cpp 1.0.3 2017/12/15
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -245,7 +245,7 @@ ddraw_blit_fs(int x, int y, int y1, int y2, int w, int h)
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}
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for (yy = y1; yy < y2; yy++)
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memcpy((void *)((uintptr_t)ddsd.lpSurface + (yy * ddsd.lPitch)), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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if (buffer32) memcpy((void *)((uintptr_t)ddsd.lpSurface + (yy * ddsd.lPitch)), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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video_blit_complete();
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lpdds_back->Unlock(NULL);
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@@ -317,8 +317,9 @@ ddraw_blit(int x, int y, int y1, int y2, int w, int h)
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}
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for (yy = y1; yy < y2; yy++) {
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if ((y + yy) >= 0 && (y + yy) < buffer->h)
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memcpy((uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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if (buffer32)
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if ((y + yy) >= 0 && (y + yy) < buffer32->h)
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memcpy((uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]), &(((uint32_t *)buffer32->line[y + yy])[x]), w * 4);
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}
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video_blit_complete();
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lpdds_back->Unlock(NULL);
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