From 1ffa3275729172fea6719068307c47d52a4fd0cb Mon Sep 17 00:00:00 2001 From: basic2004 Date: Wed, 12 Jul 2017 16:46:51 +0900 Subject: [PATCH] Fixed change fullscreen with monochrome monitor Fixed 'force changed RGB color monitor' with monochrome monitor mode when changing to fullscreen and leaving, and fixed this problem when changing renderer to Direct3D too. --- src/WIN/win.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/WIN/win.c b/src/WIN/win.c index 15cffbeb6..c843660e5 100644 --- a/src/WIN/win.c +++ b/src/WIN/win.c @@ -1897,6 +1897,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM endblit(); saveconfig(); device_force_redraw(); + cgapal_rebuild(); break; case IDM_VID_FULLSCREEN: @@ -1919,6 +1920,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM endblit(); saveconfig(); device_force_redraw(); + cgapal_rebuild(); } break; @@ -2248,6 +2250,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM mouse_init(); endblit(); device_force_redraw(); + cgapal_rebuild(); break; case WM_KEYDOWN: