The SCSI data buffer is now zeroed before being allocated, MODE SELECT data is therefore no longer lost in transit;
SCSI DMA writes (for MODE SELECT) now correctly use InitLength instead of request_length when bus type is SCSI; Fixed MODE SELECT page saving; CD Audio volume is now correctly initialized on card initialization for all Sound Blaster variants, fixes CD Audio being muted when booting without the Sound Blaster initialization program; Brought the Sound Blaster variants back to a sane sound volume but still louder than the old quietness; Moved SCSI adapter initialization to before sound card initialization, fixes DOS SCSI CD-ROM driver hangs under some conditions.
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@@ -122,7 +122,7 @@ void gameport_write(uint16_t addr, uint8_t val, void *p)
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timer_clock();
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gameport->state |= 0x0f;
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// pclog("gameport_write : joysticks_present=%i\n", joysticks_present);
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pclog("gameport_write : joysticks_present=%i\n", joysticks_present);
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gameport->axis[0].count = gameport_time(gameport->joystick->read_axis(gameport->joystick_dat, 0));
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gameport->axis[1].count = gameport_time(gameport->joystick->read_axis(gameport->joystick_dat, 1));
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@@ -145,7 +145,7 @@ uint8_t gameport_read(uint16_t addr, void *p)
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// else
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// ret = 0xff;
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// pclog("gameport_read: ret=%02x %08x:%08x isa_cycles=%i %i\n", ret, cs, cpu_state.pc, isa_cycles, gameport->axis[0].count);
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// pclog("gameport_read: ret=%02x %08x:%08x isa_cycles=%i %i\n", ret, cs, cpu_state.pc, isa_cycles, gameport->axis[0].count);
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cycles -= ISA_CYCLES(8);
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