Removes the legacy DirectDraw and Direct3D 9 renderers, and instead adds SDL (Hardware) and renames the existing SDL renderer to SDL (Software).
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@@ -8,16 +8,16 @@
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*
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* Windows resource defines.
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*
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* Version: @(#)resource.h 1.0.30 2019/01/19
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* Version: @(#)resource.h 1.0.31 2019/12/05
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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* Fred N. van Kempen, <decwiz@yahoo.com>
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* David Hrdlička, <hrdlickadavid@outlook.com>
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*
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* Copyright 2008-2018 Sarah Walker.
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* Copyright 2016-2018 Miran Grca.
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* Copyright 2018 David Hrdlička.
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* Copyright 2008-2019 Sarah Walker.
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* Copyright 2016-2019 Miran Grca.
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* Copyright 2018,2019 David Hrdlička.
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*/
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#ifndef WIN_RESOURCE_H
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# define WIN_RESOURCE_H
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@@ -266,18 +266,17 @@
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#define IDM_UPDATE_ICONS 40030
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#define IDM_VID_RESIZE 40040
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#define IDM_VID_REMEMBER 40041
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#define IDM_VID_DDRAW 40050
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#define IDM_VID_SDL_SW 40050
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#define IDM_VID_SDL_HW 40051
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#ifdef USE_D2D
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#define IDM_VID_D2D 40051
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#define IDM_VID_D3D 40052
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#define IDM_VID_SDL 40053
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#define IDM_VID_VNC 40054
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#else
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#define IDM_VID_D3D 40051
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#define IDM_VID_SDL 40052
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#define IDM_VID_D2D 40052
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#ifdef USE_VNC
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#define IDM_VID_VNC 40053
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#endif
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#else
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#ifdef USE_VNC
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#define IDM_VID_VNC 40052
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#endif
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#endif
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#define IDM_VID_SCALE_1X 40055
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#define IDM_VID_SCALE_2X 40056
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