Makefile.mingw corrections and made the code pass much stricter checks (now mandated by Makefile.mignw) to ensure GCC 14 readiness.

This commit is contained in:
OBattler
2022-11-17 22:44:06 +01:00
parent 74eb753d59
commit 27ebb27db7
108 changed files with 682 additions and 680 deletions

View File

@@ -240,7 +240,7 @@ load_custom_shaders(const char *path)
* @return Shader program identifier.
*/
GLuint
load_default_shaders()
load_default_shaders(void)
{
GLuint vertex_id = glCreateShader(GL_VERTEX_SHADER);
GLuint fragment_id = glCreateShader(GL_FRAGMENT_SHADER);