Moved the OpenGL 3.3 renderer and Discord integration out of the Dev branch.

This commit is contained in:
OBattler
2021-11-29 15:42:50 +01:00
parent c6c2988b64
commit 295f750884
23 changed files with 68 additions and 306 deletions

View File

@@ -41,9 +41,7 @@ BEGIN
MENUITEM "&SDL (Software)", IDM_VID_SDL_SW
MENUITEM "SDL (&Hardware)", IDM_VID_SDL_HW
MENUITEM "SDL (&OpenGL)", IDM_VID_SDL_OPENGL
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
MENUITEM "Open&GL (3.3 Core)", IDM_VID_OPENGL_CORE
#endif
#ifdef USE_VNC
MENUITEM "&VNC", IDM_VID_VNC
#endif
@@ -100,15 +98,12 @@ BEGIN
BEGIN
MENUITEM "&Ajustes...", IDM_CONFIG
MENUITEM "&Actualizar iconos en barra de estado", IDM_UPDATE_ICONS
MENUITEM SEPARATOR
MENUITEM "&Preferencias...", IDM_PREFERENCES
# ifdef USE_DISCORD
MENUITEM SEPARATOR
MENUITEM "Habilitar integración con &Discord", IDM_DISCORD
# endif
MENUITEM SEPARATOR
MENUITEM "Tomar c&aptura\tCtrl+F11", IDM_ACTION_SCREENSHOT
MENUITEM SEPARATOR
MENUITEM "&Preferencias...", IDM_PREFERENCES
MENUITEM "Habilitar integración con &Discord", IDM_DISCORD
MENUITEM SEPARATOR
MENUITEM "&Ganancia de sonido...", IDM_SND_GAIN
#ifdef MTR_ENABLED
MENUITEM SEPARATOR
@@ -249,7 +244,6 @@ BEGIN
END
END
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
VidGLSubMenu MENU DISCARDABLE
BEGIN
POPUP "&Tasa de refresco objetivo"
@@ -265,7 +259,6 @@ BEGIN
MENUITEM "&Seleccionar shader...", IDM_VID_GL_SHADER
MENUITEM "&Eliminar shader", IDM_VID_GL_NOSHADER
END
#endif
/////////////////////////////////////////////////////////////////////////////