Major changes to NVR, system initialization (pc.c), and what goes on in the Windows startup (win.c.) Not fully done yet, but good enough for a first commit.

This commit is contained in:
waltje
2017-10-07 00:46:54 -04:00
parent 95fe21b651
commit 2b37b7fbfb
108 changed files with 5628 additions and 5912 deletions

View File

@@ -8,22 +8,17 @@
*
* The Emulator's Windows core.
*
* Version: @(#)win.h 1.0.0 2017/05/30
* NOTE This should be named 'plat.h' and then include any
* Windows-specific header files needed, to keep them
* out of the main code.
*
* Author: Sarah Walker, <http://pcem-emulator.co.uk/>
* Version: @(#)win.h 1.0.2 2017/10/05
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
* Copyright 2008-2017 Sarah Walker.
* Copyright 2016-2017 Miran Grca.
*/
/*
* This should be named 'plat.h' and then include any
* Windows-specific header files needed, to keep them
* out of the main code.
*/
/* Copyright holders: Sarah Walker
see COPYING for more details
*/
#ifndef BOX_WIN_H
# define BOX_WIN_H
@@ -31,32 +26,34 @@
# define UNICODE
# endif
# define BITMAP WINDOWS_BITMAP
/* # ifdef _WIN32_WINNT
# undef _WIN32_WINNT
# define _WIN32_WINNT 0x0501
# endif */
# if 0
# ifdef _WIN32_WINNT
# undef _WIN32_WINNT
# define _WIN32_WINNT 0x0501
# endif
# endif
# include <windows.h>
# include "resource.h"
# undef BITMAP
#define szClassName L"86BoxMainWnd"
#define szSubClassName L"86BoxSubWnd"
#define szStatusBarClassName L"86BoxStatusBar"
/* Class names and such. */
#define CLASS_NAME L"86BoxMainWnd"
#define MENU_NAME L"MainMenu"
#define ACCEL_NAME L"MainAccel"
#define SUB_CLASS_NAME L"86BoxSubWnd"
#define SB_CLASS_NAME L"86BoxStatusBar"
#define SB_MENU_NAME L"StatusBarMenu"
#define RENDER_NAME L"RenderWindow"
#define WM_RESETD3D WM_USER
#define WM_LEAVEFULLSCREEN WM_USER + 1
#define WM_SAVESETTINGS 0x8888 /* 86Box-specific message, used to tell the child dialog to save the currently specified settings. */
#define SB_ICON_WIDTH 24
/* Application-specific window messages. */
#define WM_RESETD3D WM_USER
#define WM_LEAVEFULLSCREEN WM_USER+1
#define WM_SAVESETTINGS 0x8888
extern HINSTANCE hinstance;
extern HWND ghwnd;
extern HWND status_hwnd;
extern HWND hwndStatus;
extern HWND hwndMain;
extern int status_is_open;
extern int mousecapture;
@@ -65,9 +62,6 @@ extern WCHAR wopenfilestring[260];
extern int pause;
extern HMENU smenu;
extern HMENU *sb_menu_handles;
#ifdef __cplusplus
extern "C" {
@@ -75,9 +69,9 @@ extern "C" {
extern void leave_fullscreen(void);
extern void status_open(HWND hwnd);
extern void deviceconfig_open(HWND hwnd, struct device_t *device);
#ifdef EMU_DEVICE_H
extern void deviceconfig_open(HWND hwnd, device_t *device);
#endif
extern void joystickconfig_open(HWND hwnd, int joy_nr, int type);
extern int getfile(HWND hwnd, char *f, char *fn);
@@ -92,23 +86,40 @@ extern void endblit(void);
extern void win_settings_open(HWND hwnd);
extern void win_menu_update();
extern void update_status_bar_panes(HWND hwnds);
extern int fdd_type_to_icon(int type);
extern void hard_disk_add_open(HWND hwnd, int is_existing);
extern int hard_disk_was_added(void);
extern void get_registry_key_map(void);
extern void process_raw_input(LPARAM lParam, int infocus);
extern int find_status_bar_part(int tag);
extern void cdrom_init_host_drives(void);
extern void cdrom_close(uint8_t id);
extern void update_tip(int meaning);
extern BOOL DirectoryExists(LPCTSTR szPath);
/* Status Window definitions. */
extern HWND hwndStatus;
extern void StatusWindowCreate(HWND hwnd);
/* Status Bar definitions. */
#define SB_ICON_WIDTH 24
#define SB_FLOPPY 0x00
#define SB_CDROM 0x10
#define SB_RDISK 0x20
#define SB_HDD 0x40
#define SB_NETWORK 0x50
#define SB_TEXT 0x60
extern int fdd_type_to_icon(int type);
extern int StatusBarFindPart(int tag);
extern void StatusBarUpdatePanes(void);
extern void StatusBarUpdateTip(int meaning);
extern void StatusBarUpdateIcon(int tag, int val);
extern void StatusBarUpdateIconState(int tag, int active);
extern void StatusBarSetTextW(wchar_t *wstr);
extern void StatusBarSetText(char *str);
#ifdef __cplusplus
}
#endif