Fix not saving shader section properly

This commit is contained in:
Cacodemon345
2025-03-09 01:58:47 +06:00
parent 7572469988
commit 2f2a14e0e7

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@@ -2681,7 +2681,7 @@ save_gl3_shaders(void)
} else { } else {
for (i = 0; i < shaders; i++) { for (i = 0; i < shaders; i++) {
temp[0] = 0; temp[0] = 0;
snprintf(temp, 512, "shader%d"); snprintf(temp, 512, "shader%d", i);
ini_section_set_string(cat, temp, gl3_shader_file[i]); ini_section_set_string(cat, temp, gl3_shader_file[i]);
} }
} }