Add Vulkan renderer
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@@ -20,6 +20,8 @@ public:
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void onResize(int width, int height);
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virtual void finalize() { }
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virtual uint32_t getBytesPerRow() { return 2048 * 4; }
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virtual std::vector<std::tuple<uint8_t *, std::atomic_flag *>> getBuffers() = 0;
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/* Does renderer implement options dialog */
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