In default mode, the SDL2 renderers now use UpdateTexture().

This commit is contained in:
OBattler
2021-12-29 20:53:32 +01:00
parent 31067d63a0
commit 394768f5ac
4 changed files with 50 additions and 1 deletions

View File

@@ -126,6 +126,7 @@ extern void plat_vidsize(int x, int y);
extern void plat_setfullscreen(int on);
extern void plat_resize(int x, int y);
extern void plat_vidapi_enable(int enabled);
extern void plat_vidapi_reload(void);
extern void plat_vid_reload_options(void);
extern uint32_t plat_language_code(char* langcode);
extern void plat_language_code_r(uint32_t lcid, char* outbuf, int len);