In default mode, the SDL2 renderers now use UpdateTexture().
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@@ -1194,6 +1194,14 @@ plat_vid_reload_options(void)
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vid_apis[vid_api].reload();
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}
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void
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plat_vidapi_reload(void)
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{
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vid_apis[vid_api].reload();
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}
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/* Sets up the program language before initialization. */
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uint32_t
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plat_language_code(char* langcode)
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