Backported the codegen_accumulate functionality to the old recompiler, so Windows 98 first edition on i686 CPU's can stay fixed without i686 timings getting messed up.
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13
src/cpu/codegen_accumulate.h
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13
src/cpu/codegen_accumulate.h
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enum
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{
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ACCREG_ins = 0,
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ACCREG_cycles = 1,
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ACCREG_COUNT
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};
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struct ir_data_t;
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void codegen_accumulate(int acc_reg, int delta);
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void codegen_accumulate_flush(void);
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void codegen_accumulate_reset();
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