A bit more clang-format

This commit is contained in:
Jasmine Iwanek
2022-11-19 08:49:04 -05:00
parent b04dd8cc8b
commit 3fe4f75108
223 changed files with 8047 additions and 7456 deletions

View File

@@ -36,12 +36,11 @@
#include <QImage>
#if QT_CONFIG(vulkan)
#include "qt_vulkanwindowrenderer.hpp"
# include "qt_vulkanwindowrenderer.hpp"
class VulkanRenderer2 : public QVulkanWindowRenderer
{
class VulkanRenderer2 : public QVulkanWindowRenderer {
public:
void* mappedPtr = nullptr;
void *mappedPtr = nullptr;
size_t imagePitch = 2048 * 4;
VulkanRenderer2(QVulkanWindow *w);
@@ -54,42 +53,42 @@ public:
private:
VkShaderModule createShader(const QString &name);
bool createTexture();
bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
void ensureTexture();
void updateSamplers();
bool createTexture();
bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
void ensureTexture();
void updateSamplers();
QVulkanWindow *m_window;
QVulkanWindow *m_window;
QVulkanDeviceFunctions *m_devFuncs;
VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
VkBuffer m_buf = VK_NULL_HANDLE;
VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
VkBuffer m_buf = VK_NULL_HANDLE;
VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
VkDescriptorPool m_descPool = VK_NULL_HANDLE;
VkDescriptorPool m_descPool = VK_NULL_HANDLE;
VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
VkPipeline m_pipeline = VK_NULL_HANDLE;
VkPipeline m_pipeline = VK_NULL_HANDLE;
VkSampler m_sampler = VK_NULL_HANDLE;
VkSampler m_linearSampler = VK_NULL_HANDLE;
VkImage m_texImage = VK_NULL_HANDLE;
VkDeviceMemory m_texMem = VK_NULL_HANDLE;
bool m_texLayoutPending = false;
VkImageView m_texView = VK_NULL_HANDLE;
VkImage m_texStaging = VK_NULL_HANDLE;
VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
bool m_texStagingPending = false;
bool m_texStagingTransferLayout = false;
QSize m_texSize;
VkFormat m_texFormat;
VkSampler m_sampler = VK_NULL_HANDLE;
VkSampler m_linearSampler = VK_NULL_HANDLE;
VkImage m_texImage = VK_NULL_HANDLE;
VkDeviceMemory m_texMem = VK_NULL_HANDLE;
bool m_texLayoutPending = false;
VkImageView m_texView = VK_NULL_HANDLE;
VkImage m_texStaging = VK_NULL_HANDLE;
VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
bool m_texStagingPending = false;
bool m_texStagingTransferLayout = false;
QSize m_texSize;
VkFormat m_texFormat;
QMatrix4x4 m_proj;
float m_rotation = 0.0f;
float m_rotation = 0.0f;
};
#endif