A bit more clang-format
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@@ -105,12 +105,13 @@ static const struct {
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void (*set_fs)(int fs);
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void (*reload)(void);
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} vid_apis[RENDERERS_NUM] = {
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{ "SDL_Software", 1, (int(*)(void*))sdl_inits, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload },
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{ "SDL_Hardware", 1, (int(*)(void*))sdl_inith, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload },
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{ "SDL_OpenGL", 1, (int(*)(void*))sdl_initho, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload }
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,{ "OpenGL_Core", 1, (int(*)(void*))opengl_init, opengl_close, opengl_resize, opengl_pause, NULL, opengl_set_fs, opengl_reload}
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{ "SDL_Software", 1, (int (*)(void *)) sdl_inits, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload },
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{ "SDL_Hardware", 1, (int (*)(void *)) sdl_inith, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload },
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{ "SDL_OpenGL", 1, (int (*)(void *)) sdl_initho, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs, sdl_reload },
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{ "OpenGL_Core", 1, (int (*)(void *)) opengl_init, opengl_close, opengl_resize, opengl_pause, NULL, opengl_set_fs, opengl_reload }
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#ifdef USE_VNC
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,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL, NULL }
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,
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{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL, NULL }
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#endif
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};
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