More newline and whitespace cleanups
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@@ -53,7 +53,7 @@ SDL_threadID eventthread;
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static int exit_event = 0;
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static int fullscreen_pending = 0;
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uint32_t lang_id = 0x0409, lang_sys = 0x0409; // Multilangual UI variables, for now all set to LCID of en-US
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char icon_set[256] = ""; /* name of the iconset to be used */
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char icon_set[256] = ""; /* name of the iconset to be used */
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static const uint16_t sdl_to_xt[0x200] =
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{
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@@ -663,7 +663,7 @@ plat_power_off(void)
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void ui_sb_bugui(char *str)
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{
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}
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extern void sdl_blit(int x, int y, int w, int h);
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@@ -814,7 +814,7 @@ void monitor_thread(void* param)
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}
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if (f_add_history) f_add_history(line);
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memset(xargv, 0, sizeof(xargv));
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while(1)
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while(1)
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{
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xargv[cmdargc++] = local_strsep(&linecpy, " ");
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if (xargv[cmdargc - 1] == NULL || cmdargc >= 512) break;
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@@ -861,7 +861,7 @@ void monitor_thread(void* param)
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uint8_t id;
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bool err = false;
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char fn[PATH_MAX];
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if (!xargv[2] || !xargv[1])
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{
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free(line);
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@@ -1039,7 +1039,7 @@ int main(int argc, char** argv)
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SDL_Quit();
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return 6;
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}
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eventthread = SDL_ThreadID();
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blitmtx = SDL_CreateMutex();
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if (!blitmtx)
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@@ -1160,7 +1160,7 @@ int main(int argc, char** argv)
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}
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case SDL_RENDER_DEVICE_RESET:
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case SDL_RENDER_TARGETS_RESET:
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{
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{
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extern void sdl_reinit_texture();
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sdl_reinit_texture();
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break;
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@@ -1194,7 +1194,7 @@ int main(int argc, char** argv)
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if (mouse_capture && keyboard_ismsexit())
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{
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plat_mouse_capture(0);
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}
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}
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if (blitreq)
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{
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extern void sdl_blit(int x, int y, int w, int h);
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@@ -1243,7 +1243,7 @@ set_language(uint32_t id)
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/* Sets up the program language before initialization. */
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uint32_t plat_language_code(char* langcode)
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{
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/* or maybe not */
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/* or maybe not */
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return 0;
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}
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@@ -1251,7 +1251,7 @@ uint32_t plat_language_code(char* langcode)
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void
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plat_language_code_r(uint32_t lcid, char* outbuf, int len)
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{
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/* or maybe not */
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/* or maybe not */
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return;
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}
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