More fixes.
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@@ -2024,6 +2024,7 @@ sb_16_init(UNUSED(const device_t *info))
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if (device_get_config_int("receive_input"))
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midi_in_handler(1, sb_dsp_input_msg, sb_dsp_input_sysex, &sb->dsp);
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sb->gameport = gameport_add(&gameport_pnp_device);
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sb->gameport_addr = 0x200;
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return sb;
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@@ -2130,6 +2131,7 @@ sb_16_compat_init(const device_t *info)
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mpu401_init(sb->mpu, 0, 0, M_UART, info->local);
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sb_dsp_set_mpu(&sb->dsp, sb->mpu);
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sb->gameport = gameport_add(&gameport_pnp_device);
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sb->gameport_addr = 0x200;
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return sb;
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@@ -2228,6 +2230,7 @@ sb_awe32_init(UNUSED(const device_t *info))
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if (device_get_config_int("receive_input"))
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midi_in_handler(1, sb_dsp_input_msg, sb_dsp_input_sysex, &sb->dsp);
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sb->gameport = gameport_add(&gameport_pnp_device);
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sb->gameport_addr = 0x200;
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return sb;
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