qt: Remove the Direct3D 9 renderer

This commit is contained in:
Alexander Babikov
2024-02-13 18:40:07 +05:00
parent c7563f802c
commit 5acec5dfa4
11 changed files with 18 additions and 389 deletions

View File

@@ -25,9 +25,6 @@
#include "qt_openglrenderer.hpp"
#include "qt_softwarerenderer.hpp"
#include "qt_vulkanwindowrenderer.hpp"
#ifdef Q_OS_WIN
# include "qt_d3d9renderer.hpp"
#endif
#include "qt_mainwindow.hpp"
#include "qt_util.hpp"
@@ -279,40 +276,14 @@ RendererStack::switchRenderer(Renderer renderer)
{
startblit();
if (current) {
if ((current_vid_api == Renderer::Direct3D9 && renderer != Renderer::Direct3D9)
|| (current_vid_api != Renderer::Direct3D9 && renderer == Renderer::Direct3D9)) {
rendererWindow->finalize();
if (rendererWindow->hasBlitFunc()) {
while (directBlitting) { }
connect(this, &RendererStack::blit, this, &RendererStack::blitDummy, Qt::DirectConnection);
disconnect(this, &RendererStack::blit, this, &RendererStack::blitRenderer);
} else {
connect(this, &RendererStack::blit, this, &RendererStack::blitDummy, Qt::DirectConnection);
disconnect(this, &RendererStack::blit, this, &RendererStack::blitCommon);
}
rendererWindow->finalize();
removeWidget(current.get());
disconnect(this, &RendererStack::blitToRenderer, nullptr, nullptr);
removeWidget(current.get());
disconnect(this, &RendererStack::blitToRenderer, nullptr, nullptr);
/* Create new renderer only after previous is destroyed! */
connect(current.get(), &QObject::destroyed, [this, renderer](QObject *) { createRenderer(renderer); });
/* Create new renderer only after previous is destroyed! */
connect(current.get(), &QObject::destroyed, [this, renderer](QObject *) {
createRenderer(renderer);
disconnect(this, &RendererStack::blit, this, &RendererStack::blitDummy);
blitDummied = false;
QTimer::singleShot(1000, this, []() { blitDummied = false; });
});
rendererWindow->hasBlitFunc() ? current.reset() : current.release()->deleteLater();
} else {
rendererWindow->finalize();
removeWidget(current.get());
disconnect(this, &RendererStack::blitToRenderer, nullptr, nullptr);
/* Create new renderer only after previous is destroyed! */
connect(current.get(), &QObject::destroyed, [this, renderer](QObject *) { createRenderer(renderer); });
current.release()->deleteLater();
}
current.release()->deleteLater();
} else {
createRenderer(renderer);
}
@@ -321,7 +292,6 @@ RendererStack::switchRenderer(Renderer renderer)
void
RendererStack::createRenderer(Renderer renderer)
{
current_vid_api = renderer;
switch (renderer) {
default:
case Renderer::Software:
@@ -374,27 +344,6 @@ RendererStack::createRenderer(Renderer renderer)
current.reset(this->createWindowContainer(hw, this));
break;
}
#ifdef Q_OS_WIN
case Renderer::Direct3D9:
{
this->createWinId();
auto hw = new D3D9Renderer(this, m_monitor_index);
rendererWindow = hw;
connect(hw, &D3D9Renderer::error, this, [this](QString str) {
auto msgBox = new QMessageBox(QMessageBox::Critical, "86Box", QString("Failed to initialize D3D9 renderer. Falling back to software rendering.\n\n") + str, QMessageBox::Ok);
msgBox->setAttribute(Qt::WA_DeleteOnClose);
msgBox->show();
imagebufs = {};
QTimer::singleShot(0, this, [this]() { switchRenderer(Renderer::Software); });
});
connect(hw, &D3D9Renderer::initialized, this, [this]() {
endblit();
emit rendererChanged();
});
current.reset(hw);
break;
}
#endif
#if QT_CONFIG(vulkan)
case Renderer::Vulkan:
{
@@ -444,44 +393,18 @@ RendererStack::createRenderer(Renderer renderer)
currentBuf = 0;
if (rendererWindow->hasBlitFunc()) {
connect(this, &RendererStack::blit, this, &RendererStack::blitRenderer, Qt::DirectConnection);
} else {
connect(this, &RendererStack::blit, this, &RendererStack::blitCommon, Qt::DirectConnection);
}
if (renderer != Renderer::OpenGL3 && renderer != Renderer::Vulkan && renderer != Renderer::Direct3D9) {
if (renderer != Renderer::OpenGL3 && renderer != Renderer::Vulkan) {
imagebufs = rendererWindow->getBuffers();
endblit();
emit rendererChanged();
}
}
void
RendererStack::blitDummy(int x, int y, int w, int h)
{
video_blit_complete_monitor(m_monitor_index);
blitDummied = true;
}
void
RendererStack::blitRenderer(int x, int y, int w, int h)
{
if (blitDummied) {
blitDummied = false;
video_blit_complete_monitor(m_monitor_index);
return;
}
directBlitting = true;
rendererWindow->blit(x, y, w, h);
directBlitting = false;
}
// called from blitter thread
void
RendererStack::blitCommon(int x, int y, int w, int h)
RendererStack::blit(int x, int y, int w, int h)
{
if (blitDummied || (x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (monitors[m_monitor_index].target_buffer == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set()) {
if ((x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (monitors[m_monitor_index].target_buffer == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set()) {
video_blit_complete_monitor(m_monitor_index);
return;
}