Fixed Banshee hardware cursor offset.
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@@ -656,7 +656,7 @@ static void banshee_ext_outl(uint16_t addr, uint32_t val, void *p)
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break;
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case Video_hwCurLoc:
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banshee->hwCurLoc = val;
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svga->hwcursor.x = (val & 0x7ff) - 32;
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svga->hwcursor.x = (val & 0x7ff) - 64;
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svga->hwcursor.y = ((val >> 16) & 0x7ff) - 64;
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if (svga->hwcursor.y < 0)
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{
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