Changes to logging - nothing (other than some parts of pc.c) uses the global pclog anymore (and logs will be almost empty (until the base set logging flags is agreed upon);

Fixes to various hard disk controllers;
Added the Packard Bell PB640;
Fixed the InPort mouse emulation - now it works correctly on Windows NT 3.1;
Removed the status window and the associated variables;
Completely removed the Green B 486 machine;
Fixed the MDSI Genius;
Fixed the single-sided 5.25" floppy drive;
Ported a CPU-related commit from VARCem.
This commit is contained in:
OBattler
2018-05-21 19:04:05 +02:00
parent 534ed6ea32
commit 5d8deea63b
130 changed files with 5062 additions and 3262 deletions

View File

@@ -8,7 +8,7 @@
*
* Implementation of a generic Game Port.
*
* Version: @(#)gameport.c 1.0.5 2018/04/26
* Version: @(#)gameport.c 1.0.6 2018/04/29
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
@@ -177,7 +177,6 @@ gameport_write(uint16_t addr, uint8_t val, void *priv)
timer_clock();
p->state |= 0x0f;
pclog("gameport_write : joysticks_present=%i\n", joysticks_present);
p->axis[0].count = gameport_time(p->joystick->read_axis(p->joystick_dat, 0));
p->axis[1].count = gameport_time(p->joystick->read_axis(p->joystick_dat, 1));