Port Win32 Discord integration to Linux and macOS
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src/discord.c
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200
src/discord.c
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/*
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* 86Box A hypervisor and IBM PC system emulator that specializes in
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* running old operating systems and software designed for IBM
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* PC systems and compatibles from 1981 through fairly recent
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* system designs based on the PCI bus.
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*
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* This file is part of the 86Box distribution.
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*
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* Discord integration module.
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*
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*
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*
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* Authors: David Hrdlička, <hrdlickadavid@outlook.com>
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*
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* Copyright 2019 David Hrdlička.
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*/
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#define HAVE_STDARG_H
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#include <86box/86box.h>
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#include "cpu/cpu.h"
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#include <86box/machine.h>
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#include <86box/plat.h>
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#include <86box/plat_dynld.h>
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#include <86box/discord.h>
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#include <discord_game_sdk.h>
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#ifdef _WIN32
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#define PATH_DISCORD_DLL "discord_game_sdk.dll"
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#elif defined __APPLE__
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#define PATH_DISCORD_DLL "discord_game_sdk.dylib"
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#else
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#define PATH_DISCORD_DLL "discord_game_sdk.so"
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#endif
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int discord_loaded = 0;
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static void *discord_handle = NULL;
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static struct IDiscordCore *discord_core = NULL;
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static struct IDiscordActivityManager *discord_activities = NULL;
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static enum EDiscordResult (*discord_create)(DiscordVersion version, struct DiscordCreateParams* params, struct IDiscordCore** result);
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static dllimp_t discord_imports[] = {
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{ "DiscordCreate", &discord_create },
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{ NULL, NULL }
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};
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#ifdef ENABLE_DISCORD_LOG
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int discord_do_log = 1;
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static void
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discord_log(const char *fmt, ...)
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{
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va_list ap;
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if (discord_do_log) {
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va_start(ap, fmt);
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pclog_ex(fmt, ap);
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va_end(ap);
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}
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}
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#else
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#define discord_log(fmt, ...)
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#endif
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void
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discord_update_activity(int paused)
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{
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struct DiscordActivity activity;
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char cpufamily[1024];
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char *paren;
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if(discord_activities == NULL)
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return;
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discord_log("discord: discord_update_activity(paused=%d)\n", paused);
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memset(&activity, 0x00, sizeof(activity));
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strncpy(cpufamily, cpu_f->name, sizeof(cpufamily) - 1);
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paren = strchr(cpufamily, '(');
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if (paren)
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*(paren - 1) = '\0';
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if (strlen(vm_name) < 100)
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{
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snprintf(activity.details, sizeof(activity.details), "Running \"%s\"", vm_name);
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snprintf(activity.state, sizeof(activity.state), "%s (%s/%s)", strchr(machine_getname(), ']') + 2, cpufamily, cpu_s->name);
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}
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else
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{
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strncpy(activity.details, strchr(machine_getname(), ']') + 2, sizeof(activity.details) - 1);
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snprintf(activity.state, sizeof(activity.state), "%s/%s", cpufamily, cpu_s->name);
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}
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activity.timestamps.start = time(NULL);
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/* Icon choosing for Discord based on 86Box.rc */
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#ifdef RELEASE_BUILD
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/* Icon by OBattler and laciba96 (green for release builds)*/
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strcpy(activity.assets.large_image, "86box-green");
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#elif BETA_BUILD
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/* Icon by OBattler and laciba96 (yellow for beta builds done by Jenkins)*/
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strcpy(activity.assets.large_image, "86box-yellow");
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#elif ALPHA_BUILD
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/* Icon by OBattler and laciba96 (red for alpha builds done by Jenkins)*/
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strcpy(activity.assets.large_image, "86box-red");
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#else
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/* Icon by OBattler and laciba96 (gray for builds of branches and from the git master)*/
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strcpy(activity.assets.large_image, "86box");
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#endif
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/* End of icon choosing */
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if (paused)
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{
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strcpy(activity.assets.small_image, "status-paused");
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strcpy(activity.assets.small_text, "Paused");
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}
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else
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{
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strcpy(activity.assets.small_image, "status-running");
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strcpy(activity.assets.small_text, "Running");
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}
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discord_activities->update_activity(discord_activities, &activity, NULL, NULL);
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}
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int
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discord_load()
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{
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if (discord_handle != NULL)
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return(1);
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// Try to load the DLL
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discord_handle = dynld_module(PATH_DISCORD_DLL, discord_imports);
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if (discord_handle == NULL)
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{
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discord_log("discord: couldn't load " PATH_DISCORD_DLL "\n");
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discord_close();
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return(0);
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}
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discord_loaded = 1;
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return(1);
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}
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void
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discord_init()
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{
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enum EDiscordResult result;
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struct DiscordCreateParams params;
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if(discord_handle == NULL)
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return;
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DiscordCreateParamsSetDefault(¶ms);
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params.client_id = 906956844956782613;
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params.flags = DiscordCreateFlags_NoRequireDiscord;
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result = discord_create(DISCORD_VERSION, ¶ms, &discord_core);
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if (result != DiscordResult_Ok)
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{
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discord_log("discord: DiscordCreate returned %d\n", result);
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discord_close();
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return;
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}
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discord_activities = discord_core->get_activity_manager(discord_core);
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return;
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}
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void
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discord_close()
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{
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if (discord_core != NULL)
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discord_core->destroy(discord_core);
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discord_core = NULL;
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discord_activities = NULL;
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}
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void
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discord_run_callbacks()
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{
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if(discord_core == NULL)
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return;
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discord_core->run_callbacks(discord_core);
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}
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