The emulator no longer waits for blit on window resize, fixes both the freeze on window move and the EGA half size problem on XT machines.
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@@ -334,7 +334,6 @@ void mainthread(LPVOID param)
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if (!video_fullscreen && win_doresize && (winsizex > 0) && (winsizey > 0))
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{
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video_wait_for_blit();
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SendMessage(hwndStatus, SB_GETBORDERS, 0, (LPARAM) sb_borders);
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GetWindowRect(ghwnd, &r);
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MoveWindow(hwndRender, 0, 0, winsizex, winsizey, TRUE);
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