Merge joystick_*.h into gameport.h
Just like it was done to all headers with only device declarations years ago
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@@ -154,6 +154,19 @@ extern void gameport_update_joystick_type(void);
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extern void gameport_remap(void *priv, uint16_t address);
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extern void *gameport_add(const device_t *gameport_type);
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extern const joystick_if_t joystick_2axis_2button;
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extern const joystick_if_t joystick_2axis_4button;
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extern const joystick_if_t joystick_3axis_2button;
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extern const joystick_if_t joystick_3axis_4button;
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extern const joystick_if_t joystick_4axis_4button;
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extern const joystick_if_t joystick_2axis_6button;
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extern const joystick_if_t joystick_2axis_8button;
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extern const joystick_if_t joystick_ch_flightstick_pro;
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extern const joystick_if_t joystick_sw_pad;
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extern const joystick_if_t joystick_tm_fcs;
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#ifdef __cplusplus
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}
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#endif
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