diff --git a/src/game/gameport.c b/src/game/gameport.c index 8d2a684fc..ae2135a39 100644 --- a/src/game/gameport.c +++ b/src/game/gameport.c @@ -48,6 +48,11 @@ typedef struct _gameport_ { struct _gameport_ *next; } gameport_t; +typedef struct _tmacm_ { + struct gameport_t *port1; + struct gameport_t *port2; +} tmacm_t; + typedef struct _joystick_instance_ { uint8_t state; g_axis_t axis[4]; @@ -402,25 +407,24 @@ gameport_init(const device_t *info) static void * tmacm_init(UNUSED(const device_t *info)) { - uint16_t port = 0x0000; - gameport_t *dev = NULL; + uint16_t port = 0x0000; + tmacm_t *dev = NULL; - dev = malloc(sizeof(gameport_t)); - memset(dev, 0x00, sizeof(gameport_t)); + dev = calloc(1, sizeof(tmacm_t)); port = (uint16_t) device_get_config_hex16("port1_addr"); switch (port) { case 0x201: - dev = gameport_add(&gameport_201_device); + dev->port1 = gameport_add(&gameport_201_device); break; case 0x203: - dev = gameport_add(&gameport_203_device); + dev->port1 = gameport_add(&gameport_203_device); break; case 0x205: - dev = gameport_add(&gameport_205_device); + dev->port1 = gameport_add(&gameport_205_device); break; case 0x207: - dev = gameport_add(&gameport_207_device); + dev->port1 = gameport_add(&gameport_207_device); break; default: break; @@ -429,16 +433,16 @@ tmacm_init(UNUSED(const device_t *info)) port = (uint16_t) device_get_config_hex16("port2_addr"); switch (port) { case 0x209: - dev = gameport_add(&gameport_209_device); + dev->port2 = gameport_add(&gameport_209_device); break; case 0x20b: - dev = gameport_add(&gameport_20b_device); + dev->port2 = gameport_add(&gameport_20b_device); break; case 0x20d: - dev = gameport_add(&gameport_20d_device); + dev->port2 = gameport_add(&gameport_20d_device); break; case 0x20f: - dev = gameport_add(&gameport_20f_device); + dev->port2 = gameport_add(&gameport_20f_device); break; default: break;