Some improvements to code readability

This commit is contained in:
Jasmine Iwanek
2025-07-11 16:54:03 -04:00
parent e40889c5b7
commit 67e7136ff9
9 changed files with 108 additions and 107 deletions

View File

@@ -33,10 +33,10 @@
#include <86box/gameport.h>
#include <86box/plat_unused.h>
int joysticks_present = 0;
joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS];
plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
static SDL_Joystick *sdl_joy[MAX_PLAT_JOYSTICKS];
int joysticks_present = 0;
joystick_state_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS];
plat_joystick_state_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
static SDL_Joystick *sdl_joy[MAX_PLAT_JOYSTICKS];
#ifndef M_PI
# define M_PI 3.14159265358979323846

View File

@@ -96,15 +96,15 @@ typedef struct {
} pov[MAX_JOY_POVS];
} raw_joystick_t;
int joysticks_present = 0;
joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS];
plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
int joysticks_present = 0;
joystick_state_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS];
plat_joystick_state_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
raw_joystick_t raw_joystick_state[MAX_PLAT_JOYSTICKS];
/* We only use the first 32 buttons reported, from Usage ID 1-128 */
void
joystick_add_button(raw_joystick_t *rawjoy, plat_joystick_t *joy, USAGE usage)
joystick_add_button(raw_joystick_t *rawjoy, plat_joystick_state_t *joy, USAGE usage)
{
if (joy->nr_buttons >= MAX_JOY_BUTTONS)
return;
@@ -117,7 +117,7 @@ joystick_add_button(raw_joystick_t *rawjoy, plat_joystick_t *joy, USAGE usage)
}
void
joystick_add_axis(raw_joystick_t *rawjoy, plat_joystick_t *joy, PHIDP_VALUE_CAPS prop)
joystick_add_axis(raw_joystick_t *rawjoy, plat_joystick_state_t *joy, PHIDP_VALUE_CAPS prop)
{
if (joy->nr_axes >= MAX_JOY_AXES)
return;
@@ -202,7 +202,7 @@ joystick_add_axis(raw_joystick_t *rawjoy, plat_joystick_t *joy, PHIDP_VALUE_CAPS
}
void
joystick_add_pov(raw_joystick_t *rawjoy, plat_joystick_t *joy, PHIDP_VALUE_CAPS prop)
joystick_add_pov(raw_joystick_t *rawjoy, plat_joystick_state_t *joy, PHIDP_VALUE_CAPS prop)
{
if (joy->nr_povs >= MAX_JOY_POVS)
return;
@@ -217,7 +217,7 @@ joystick_add_pov(raw_joystick_t *rawjoy, plat_joystick_t *joy, PHIDP_VALUE_CAPS
}
void
joystick_get_capabilities(raw_joystick_t *rawjoy, plat_joystick_t *joy)
joystick_get_capabilities(raw_joystick_t *rawjoy, plat_joystick_state_t *joy)
{
UINT size = 0;
PHIDP_BUTTON_CAPS btn_caps = NULL;
@@ -276,7 +276,7 @@ end:
}
void
joystick_get_device_name(raw_joystick_t *rawjoy, plat_joystick_t *joy, PRID_DEVICE_INFO info)
joystick_get_device_name(raw_joystick_t *rawjoy, plat_joystick_state_t *joy, PRID_DEVICE_INFO info)
{
UINT size = 0;
WCHAR *device_name = NULL;
@@ -340,9 +340,9 @@ joystick_init(void)
if (info->hid.usUsage != HID_USAGE_GENERIC_JOYSTICK && info->hid.usUsage != HID_USAGE_GENERIC_GAMEPAD)
goto end_loop;
plat_joystick_t *joy = &plat_joystick_state[joysticks_present];
raw_joystick_t *rawjoy = &raw_joystick_state[joysticks_present];
rawjoy->hdevice = deviceList[i].hDevice;
plat_joystick_state_t *joy = &plat_joystick_state[joysticks_present];
raw_joystick_t *rawjoy = &raw_joystick_state[joysticks_present];
rawjoy->hdevice = deviceList[i].hDevice;
joystick_get_capabilities(rawjoy, joy);
joystick_get_device_name(rawjoy, joy, info);