Correct gameport device usage
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@@ -464,7 +464,7 @@ machine_xt_laserxt_common_init(const machine_t *model,int is_lxt3)
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device_add(&fdc_xt_device);
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nmi_init();
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standalone_gameport_type = &gameport_device;
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standalone_gameport_type = &gameport_200_device;
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device_add(is_lxt3 ? &lxt3_device : &laserxt_device);
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