Correct gameport device usage

This commit is contained in:
Jasmine Iwanek
2025-07-11 11:33:39 -04:00
parent 67e7136ff9
commit 6a43be5b0d
12 changed files with 28 additions and 28 deletions

View File

@@ -464,7 +464,7 @@ machine_xt_laserxt_common_init(const machine_t *model,int is_lxt3)
device_add(&fdc_xt_device);
nmi_init();
standalone_gameport_type = &gameport_device;
standalone_gameport_type = &gameport_200_device;
device_add(is_lxt3 ? &lxt3_device : &laserxt_device);