Move Mac related stuff from the main build file

This commit is contained in:
David Hrdlička
2021-12-17 07:19:12 +01:00
parent 564c353d38
commit 6a76fb5746
3 changed files with 63 additions and 56 deletions

View File

@@ -15,37 +15,15 @@
# Copyright 2021 dob205.
#
# Prepare the macOS app bundle icon depending on the release channel
set(APP_ICON_MACOSX)
if (APPLE)
if(RELEASE_BUILD)
set(APP_ICON_MACOSX ${CMAKE_CURRENT_SOURCE_DIR}/mac/icons/release/86Box.icns)
elseif(BETA_BUILD)
set(APP_ICON_MACOSX ${CMAKE_CURRENT_SOURCE_DIR}/mac/icons/beta/86Box.icns)
elseif(ALPHA_BUILD)
set(APP_ICON_MACOSX ${CMAKE_CURRENT_SOURCE_DIR}/mac/icons/dev/86Box.icns)
else()
set(APP_ICON_MACOSX ${CMAKE_CURRENT_SOURCE_DIR}/mac/icons/branch/86Box.icns)
endif()
set_source_files_properties(${APP_ICON_MACOSX} PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
endif()
# WIN32 marks us as a GUI app on Windows
# MACOSX_BUNDLE prepares a macOS application bundle including with the app icon
add_executable(86Box WIN32 MACOSX_BUNDLE 86box.c config.c log.c random.c timer.c io.c acpi.c apm.c
dma.c ddma.c nmi.c pic.c pit.c port_6x.c port_92.c ppi.c pci.c mca.c usb.c fifo8.c
device.c nvr.c nvr_at.c nvr_ps2.c ${APP_ICON_MACOSX})
device.c nvr.c nvr_at.c nvr_ps2.c)
if(CPPTHREADS)
target_sources(86Box PRIVATE thread.cpp)
endif()
if(APPLE)
target_link_libraries(86Box "-framework AppKit")
endif()
if(NEW_DYNAREC)
add_compile_definitions(USE_NEW_DYNAREC)
endif()
@@ -107,30 +85,8 @@ if(APPLE)
# Force using the newest library if it's installed by homebrew
set(CMAKE_FIND_FRAMEWORK LAST)
# prepare stuff for macOS app bundles
set(CMAKE_MACOSX_BUNDLE 1)
# setting our compilation target to macOS 10.13 High Sierra
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13")
# set the Info.plist properly
set_target_properties(86Box PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.plist.in)
set(MACOSX_BUNDLE_GUI_IDENTIFIER net.86Box.86Box)
set(MACOSX_BUNDLE_BUNDLE_NAME 86Box)
set(MACOSX_BUNDLE_BUNDLE_VERSION 3.1.${EMU_BUILD_NUM})
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "3.1.${EMU_BUILD_NUM}")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "3.1.${EMU_BUILD_NUM}")
set(MACOSX_BUNDLE_ICON_FILE 86Box.icns)
set(MACOSX_BUNDLE_INFO_STRING "A emulator of old computers")
set(MACOSX_BUNDLE_COPYRIGHT "© 2007-${EMU_COPYRIGHT_YEAR} 86Box contributors")
# preparing the code signing for easier distribution, Apple dev certificate needed at one point
#set(XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES")
#set(XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "-")
#set(XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS ${CMAKE_CURRENT_SOURCE_DIR}/mac/codesign/dev/app.entitlements)
endif()
find_package(Freetype REQUIRED)
@@ -213,7 +169,8 @@ if(APPLE)
set(APPS ${CMAKE_CURRENT_BINARY_DIR}/86Box.app)
install(CODE "
include(BundleUtilities)
fixup_bundle(\"${APPS}\" \"\" \"\")"
get_filename_component(CMAKE_INSTALL_PREFIX_ABSOLUTE \${CMAKE_INSTALL_PREFIX} ABSOLUTE)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX_ABSOLUTE}/bin/86Box.app\" \"\" \"\")"
COMPONENT Runtime)
endif()