fix SID emulation logic, add some UI elements for SID config
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@@ -72,7 +72,7 @@ ssi2001_init(UNUSED(const device_t *info))
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{
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ssi2001_t *ssi2001 = calloc(1, sizeof(ssi2001_t));
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ssi2001->psid = sid_init(0);
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ssi2001->psid = sid_init(device_get_config_int("sid_config"),device_get_config_int("sid_adjustment"));
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sid_reset(ssi2001->psid);
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uint16_t addr = device_get_config_hex16("base");
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ssi2001->gameport_enabled = device_get_config_int("gameport");
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@@ -112,7 +112,7 @@ entertainer_init(UNUSED(const device_t *info))
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ssi2001_t *ssi2001 = calloc(1, sizeof(ssi2001_t));
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entertainer_t *entertainer = calloc(1, sizeof(entertainer_t));
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ssi2001->psid = sid_init(0);
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ssi2001->psid = sid_init(0, 0.5);
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sid_reset(ssi2001->psid);
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ssi2001->gameport_enabled = device_get_config_int("gameport");
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io_sethandler(0x200, 0x0001, entertainer_read, NULL, NULL, entertainer_write, NULL, NULL, entertainer);
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@@ -163,6 +163,33 @@ static const device_config_t ssi2001_config[] = {
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.selection = { { 0 } },
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.bios = { { 0 } }
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},
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{
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.name = "sid_config",
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.description = "SID Model",
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.type = CONFIG_HEX16,
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.default_string = NULL,
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.default_int = 0x000,
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.file_filter = NULL,
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.spinner = { 0 },
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.selection = {
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{ .description = "8580", .value = 0x001 },
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{ .description = "6581", .value = 0x000 },
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{ .description = "" }
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},
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.bios = { { 0 } }
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},
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{
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.name = "sid_adjustment",
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.description = "SID Filter Strength",
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.type = CONFIG_STRING,
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.default_string = "0.5",
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.default_int = 0,
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.file_filter = NULL,
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.spinner = { 0 },
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.selection = {{"0.5"}},
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.bios = { { 0 } }
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},
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{ .name = "", .description = "", .type = CONFIG_END }
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// clang-format off
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};
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