Merge branch 'master' of ssh://github.com/86Box/86Box into cleanup30

# Conflicts:
#	.ci/build.sh
#	.ci/dependencies_msys.txt
#	src/sound/snd_audiopci.c
This commit is contained in:
RichardG867
2022-03-16 00:39:53 -03:00
257 changed files with 7949 additions and 6221 deletions

View File

@@ -2425,143 +2425,143 @@ static const device_config_t sb_awe64_gold_config[] = {
// clang-format on
const device_t sb_1_device = {
"Sound Blaster v1.0",
"sb",
DEVICE_ISA,
0,
sb_1_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_config
.name = "Sound Blaster v1.0",
.internal_name = "sb",
.flags = DEVICE_ISA,
.local = 0,
.init = sb_1_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_config
};
const device_t sb_15_device = {
"Sound Blaster v1.5",
"sb1.5",
DEVICE_ISA,
0,
sb_15_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb15_config
.name = "Sound Blaster v1.5",
.internal_name = "sb1.5",
.flags = DEVICE_ISA,
.local = 0,
.init = sb_15_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb15_config
};
const device_t sb_mcv_device = {
"Sound Blaster MCV",
"sbmcv",
DEVICE_MCA,
0,
sb_mcv_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_mcv_config
.name = "Sound Blaster MCV",
.internal_name = "sbmcv",
.flags = DEVICE_MCA,
.local = 0,
.init = sb_mcv_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_mcv_config
};
const device_t sb_2_device = {
"Sound Blaster v2.0",
"sb2.0",
DEVICE_ISA,
0,
sb_2_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb2_config
.name = "Sound Blaster v2.0",
.internal_name = "sb2.0",
.flags = DEVICE_ISA,
.local = 0,
.init = sb_2_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb2_config
};
const device_t sb_pro_v1_device = {
"Sound Blaster Pro v1",
"sbprov1",
DEVICE_ISA,
0,
sb_pro_v1_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_pro_config
.name = "Sound Blaster Pro v1",
.internal_name = "sbprov1",
.flags = DEVICE_ISA,
.local = 0,
.init = sb_pro_v1_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_pro_config
};
const device_t sb_pro_v2_device = {
"Sound Blaster Pro v2",
"sbprov2",
DEVICE_ISA,
0,
sb_pro_v2_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_pro_config
.name = "Sound Blaster Pro v2",
.internal_name = "sbprov2",
.flags = DEVICE_ISA,
.local = 0,
.init = sb_pro_v2_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_pro_config
};
const device_t sb_pro_mcv_device = {
"Sound Blaster Pro MCV",
"sbpromcv",
DEVICE_MCA,
0,
sb_pro_mcv_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
NULL
.name = "Sound Blaster Pro MCV",
.internal_name = "sbpromcv",
.flags = DEVICE_MCA,
.local = 0,
.init = sb_pro_mcv_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = NULL
};
const device_t sb_pro_compat_device = {
"Sound Blaster Pro (Compatibility)",
"sbpro_compat",
DEVICE_ISA | DEVICE_AT,
0,
sb_pro_compat_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
NULL
.name = "Sound Blaster Pro (Compatibility)",
.internal_name = "sbpro_compat",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 0,
.init = sb_pro_compat_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = NULL
};
const device_t sb_16_device = {
"Sound Blaster 16",
"sb16",
DEVICE_ISA | DEVICE_AT,
0,
sb_16_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_16_config
.name = "Sound Blaster 16",
.internal_name = "sb16",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 0,
.init = sb_16_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_16_config
};
const device_t sb_16_pnp_device = {
"Sound Blaster 16 PnP",
"sb16_pnp",
DEVICE_ISA | DEVICE_AT,
0,
sb_16_pnp_init,
sb_close,
NULL,
{ NULL },
sb_speed_changed,
NULL,
sb_16_pnp_config
.name = "Sound Blaster 16 PnP",
.internal_name = "sb16_pnp",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 0,
.init = sb_16_pnp_init,
.close = sb_close,
.reset = NULL,
{ .available = NULL },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_16_pnp_config
};
const device_t sb_16_compat_device =
@@ -2589,85 +2589,85 @@ const device_t sb_16_compat_nompu_device =
};
const device_t sb_32_pnp_device = {
"Sound Blaster 32 PnP",
"sb32_pnp",
DEVICE_ISA | DEVICE_AT,
0,
sb_awe32_pnp_init,
sb_awe32_close,
NULL,
{ sb_32_pnp_available },
sb_speed_changed,
NULL,
sb_32_pnp_config
.name = "Sound Blaster 32 PnP",
.internal_name = "sb32_pnp",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 0,
.init = sb_awe32_pnp_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_32_pnp_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_32_pnp_config
};
const device_t sb_awe32_device = {
"Sound Blaster AWE32",
"sbawe32",
DEVICE_ISA | DEVICE_AT,
0,
sb_awe32_init,
sb_awe32_close,
NULL,
{ sb_awe32_available },
sb_speed_changed,
NULL,
sb_awe32_config
.name = "Sound Blaster AWE32",
.internal_name = "sbawe32",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 0,
.init = sb_awe32_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_awe32_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_awe32_config
};
const device_t sb_awe32_pnp_device = {
"Sound Blaster AWE32 PnP",
"sbawe32_pnp",
DEVICE_ISA | DEVICE_AT,
1,
sb_awe32_pnp_init,
sb_awe32_close,
NULL,
{ sb_awe32_pnp_available },
sb_speed_changed,
NULL,
sb_awe32_pnp_config
.name = "Sound Blaster AWE32 PnP",
.internal_name = "sbawe32_pnp",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 1,
.init = sb_awe32_pnp_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_awe32_pnp_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_awe32_pnp_config
};
const device_t sb_awe64_value_device = {
"Sound Blaster AWE64 Value",
"sbawe64_value",
DEVICE_ISA | DEVICE_AT,
2,
sb_awe32_pnp_init,
sb_awe32_close,
NULL,
{ sb_awe64_value_available },
sb_speed_changed,
NULL,
sb_awe64_value_config
.name = "Sound Blaster AWE64 Value",
.internal_name = "sbawe64_value",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 2,
.init = sb_awe32_pnp_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_awe64_value_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_awe64_value_config
};
const device_t sb_awe64_device = {
"Sound Blaster AWE64",
"sbawe64",
DEVICE_ISA | DEVICE_AT,
3,
sb_awe32_pnp_init,
sb_awe32_close,
NULL,
{ sb_awe64_available },
sb_speed_changed,
NULL,
sb_awe64_config
.name = "Sound Blaster AWE64",
.internal_name = "sbawe64",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 3,
.init = sb_awe32_pnp_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_awe64_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_awe64_config
};
const device_t sb_awe64_gold_device = {
"Sound Blaster AWE64 Gold",
"sbawe64_gold",
DEVICE_ISA | DEVICE_AT,
4,
sb_awe32_pnp_init,
sb_awe32_close,
NULL,
{ sb_awe64_gold_available },
sb_speed_changed,
NULL,
sb_awe64_gold_config
.name = "Sound Blaster AWE64 Gold",
.internal_name = "sbawe64_gold",
.flags = DEVICE_ISA | DEVICE_AT,
.local = 4,
.init = sb_awe32_pnp_init,
.close = sb_awe32_close,
.reset = NULL,
{ .available = sb_awe64_gold_available },
.speed_changed = sb_speed_changed,
.force_redraw = NULL,
.config = sb_awe64_gold_config
};