qt: Fix crashes and freezes when switching to/from Direct3D 9
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@@ -226,20 +226,27 @@ RendererStack::switchRenderer(Renderer renderer)
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{
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startblit();
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if (current) {
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rendererWindow->finalize();
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if (rendererWindow->hasBlitFunc()) {
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while (directBlitting) {}
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connect(this, &RendererStack::blit, this, &RendererStack::blitDummy, Qt::DirectConnection);
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disconnect(this, &RendererStack::blit, this, &RendererStack::blitRenderer);
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video_blit_complete();
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} else {
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connect(this, &RendererStack::blit, this, &RendererStack::blitDummy, Qt::DirectConnection);
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disconnect(this, &RendererStack::blit, this, &RendererStack::blitCommon);
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}
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rendererWindow->finalize();
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removeWidget(current.get());
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disconnect(this, &RendererStack::blitToRenderer, nullptr, nullptr);
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/* Create new renderer only after previous is destroyed! */
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connect(current.get(), &QObject::destroyed, [this, renderer](QObject *) { video_blit_complete(); createRenderer(renderer); video_blit_complete(); });
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connect(current.get(), &QObject::destroyed, [this, renderer](QObject *) {
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createRenderer(renderer);
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disconnect(this, &RendererStack::blit, this, &RendererStack::blitDummy);
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blitDummied = false;
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});
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current.release()->deleteLater();
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rendererWindow->hasBlitFunc() ? current.reset() : current.release()->deleteLater();
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} else {
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createRenderer(renderer);
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}
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@@ -318,7 +325,6 @@ RendererStack::createRenderer(Renderer renderer)
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});
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connect(hw, &D3D9Renderer::initialized, this, [this]()
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{
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qDebug() << "initialized";
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endblit();
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emit rendererChanged();
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});
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@@ -388,9 +394,17 @@ RendererStack::createRenderer(Renderer renderer)
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}
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}
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void
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RendererStack::blitDummy(int x, int y, int w, int h)
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{
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video_blit_complete();
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blitDummied = true;
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}
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void
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RendererStack::blitRenderer(int x, int y, int w, int h)
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{
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if (blitDummied) { blitDummied = false; video_blit_complete(); return; }
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directBlitting = true;
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rendererWindow->blit(x, y, w, h);
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directBlitting = false;
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@@ -400,7 +414,7 @@ RendererStack::blitRenderer(int x, int y, int w, int h)
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void
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RendererStack::blitCommon(int x, int y, int w, int h)
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{
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if ((x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (buffer32 == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set()) {
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if ((x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (buffer32 == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set() || blitDummied) {
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video_blit_complete();
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return;
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}
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