Current OpenGL port status
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src/qt/qt_openglshadermanagerdialog.hpp
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40
src/qt/qt_openglshadermanagerdialog.hpp
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#ifndef QT_OPENGLSHADERMANAGERDIALOG_H
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#define QT_OPENGLSHADERMANAGERDIALOG_H
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#include <QDialog>
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#include <QAbstractButton>
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#include <QListWidgetItem>
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namespace Ui {
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class OpenGLShaderManagerDialog;
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}
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class OpenGLShaderManagerDialog : public QDialog {
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Q_OBJECT
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public:
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explicit OpenGLShaderManagerDialog(QWidget *parent = nullptr);
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~OpenGLShaderManagerDialog();
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private slots:
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void on_buttonBox_clicked(QAbstractButton *button);
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void on_buttonMoveUp_clicked();
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void on_shaderListWidget_currentItemChanged(QListWidgetItem *current, QListWidgetItem *previous);
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void on_shaderListWidget_currentRowChanged(int currentRow);
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void on_buttonMoveDown_clicked();
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void on_buttonAdd_clicked();
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void on_buttonRemove_clicked();
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void on_OpenGLShaderManagerDialog_accepted();
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private:
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Ui::OpenGLShaderManagerDialog *ui;
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};
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#endif // QT_OPENGLSHADERMANAGERDIALOG_H
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